- Joined
- Nov 12, 2019
- Messages
- 576
Its common in the real world for ships to be broken into weight classes. While I agree to the knee jerk "it's an arbitrary definition" Its my thoughts on the whole heavy fighter meta. You can slam a lot of pew into a small box... box... ugh.... Anyway, Ships will be getting larger over time, and 30 weapons for any size ship will always favor the tiny ship that is nothing but a gun brick.
Other solutions exist in my mind as well. Like exorbitant power requirements, making weapons large, or very heavy. I'm ok with anything, so long as it breaks this heavy fighter meta and make large ships competitive.
Anyone have thoughts on this idea or have ideas of their own?
Other solutions exist in my mind as well. Like exorbitant power requirements, making weapons large, or very heavy. I'm ok with anything, so long as it breaks this heavy fighter meta and make large ships competitive.
Anyone have thoughts on this idea or have ideas of their own?