- Joined
- Aug 9, 2019
- Messages
- 64
Your post made me think about something important: What's the endgame?
Discovering all the galaxy?
Your faction achieving intergalactic dominance?
Designing, engineering & testing player-made creations to your hearts content, to the limits of in-game content and imagination?
Create an AI in YOLOL that would pass the turing test?
I feel like we need something more. A setted arbitrary goal to which we can collectively contribute while having fun. Fighting alien NPC raids? Preventing black holes from swallowing our stations? Terraforming a planet?
Having complete freedom in a game is nice, but after reaching high playtimes, you gotta have something to keep veterans focused (other than PvP) if you want to keep your playercount.
Upkeep costs might keep us busy enough I guess.
Discovering all the galaxy?
Your faction achieving intergalactic dominance?
Designing, engineering & testing player-made creations to your hearts content, to the limits of in-game content and imagination?
Create an AI in YOLOL that would pass the turing test?
I feel like we need something more. A setted arbitrary goal to which we can collectively contribute while having fun. Fighting alien NPC raids? Preventing black holes from swallowing our stations? Terraforming a planet?
Having complete freedom in a game is nice, but after reaching high playtimes, you gotta have something to keep veterans focused (other than PvP) if you want to keep your playercount.
Upkeep costs might keep us busy enough I guess.