Starbase Progress Notes: Week 14 (2020)
March 30th - April 3rd
Hello everyone! Time for progress notes again, enjoy.
Design
Features
Code
Gameplay
Art
Animations
Gallery
Videos
As always, feel free to ask any questions regarding these progress notes!
And if you haven't yet, go add Starbase to your Steam wishlist!
March 30th - April 3rd
Hello everyone! Time for progress notes again, enjoy.
Design
Features
- Shoulder piece art for insignia configured
- Assembly Job added to Work Hub and is now accessible in game again, after build error fixes
- New fracture destruction effect tested, needs polishing and new fracture models
- Early game player progression looked into, earning credits with new mining system tested
- Ship and ship pricing economy tweaked, making cheap mining ships for new mining system tested
- Chat UI worked on, color scheme improved with new color palettes and brighter colors
- Chat UI visibility improved on, option to hide or show channel names added
- Faction stations' Ship Design Workshops' instance areas had faulty LoadMode settings, which have now been fixed
- The following grid slots have been updated for the upcoming Prospectors shop: Mining hall (Small), Mining hall (Large) and Trading hub hardware (small)
- Mockups and designs worked on for the Version Control and Blueprints in Asset Browser
- Descriptions for tools added
- Vasama Vanette with modular ore cargo crates and resource port finished
- New devices under Cargo folder, locale changed: Resource Port is now Resource Bridge
- Asset locale updates and fixes: locales added for all type of hinge rods, dimension info added for text panel and ItemNames in ItemComponents fixed
Code
Gameplay
- Projectile spawn position issues when shooting while aboard a ship have been fixed
- Other players' tool animations are now synced properly
- Thrust is now reduced when the ship structure blocks thruster exhaust
- A bug where SawTool would trigger audio events multiple times has been fixed
- Blueprints now disappear after using Welding Tool
- Blueprints now disappear when a station lot is resigned
- Welding Tool's ammo consumption and reload have been updated
- Preventing players and their items entering station lots they do not own is in the making
- Support added for dropping & picking up items bought from shops
- Bolt Tool raycast hitting items on player's back has been fixed
- Drag and drop code has been refactored
- Issues with moving between mining backpack slots and station storage have been fixed
- Merge problem with vacuumed ores has been fixed, player can't collect more ores than allowed anymore
- Chat menu sounds have been finished
- Spaceship Designer sounds are in the making
- Support for common button sounds in various Spaceship Designer UI elements has been implemented
- Basic ambient light settings have been added to Spaceship Designer
- An issue where entering the Spaceship Designer while still loading a station resulted in significantly lowered FPS has been fixed
- Issues where objects were leaking in and out of edit and test modes in Spaceship Designer have been fixed
- An issue where the multi user undo system would break when returning from the test mode in multiplayer has been fixed
- Spaceship Designer-bought ships spawning in wrong orientation has been fixed
Art
Animations
- New ad animations are in the making
- Saw Tool's 1st person reload animation is in the making
- Rifle stand aiming animation has been polished
- Sitting pickaxe mining animation state has been tweaked
- All heavy crouch animations with wrong positioning have been fixed
- Prone animations have been polished
- Rocket Launcher relaxed crouch transition has been finished, pistol relaxed crouch transition is in the making
- New asteroid clusters have been made
- The drone rank plates have been updated to be visually more fitting with the armor pieces
- Height terrain and cliff rock tests have been made
- Skyscraper base module prototype build is in the making
- Baseplate armoset's texture polish has bene finished
- Flat logos have been made for Reaper Cannon and Sentinel Rifle, older weapon logos have been updated
Gallery
Videos
As always, feel free to ask any questions regarding these progress notes!
And if you haven't yet, go add Starbase to your Steam wishlist!
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