I don't understand this fear/concern. IF someone chooses to "hide behind" a CCAP SZ, they'd be using resources for nothing and accomplishing nothing. I assume these folks would be hardcore explorers. Anybody else would have to step out of that CCAP SZ to do something and everything coming/going from that CCAP is open to PvP. Even better, since the CCAP can't enter the belt...that travel to/from that CCAP will be telegraphed to all around it. The CCAP acting like a wonderful beacon that says, "Hey guys...we're over here!"
This doesn't even take into account somebody has to enter that PvP space FIRST to obtain coords for the CCAP. At that point they'd be better off just having a MCAP so they can go right into the belt leaving much less travel time to/from their ship. I am very curious about this other game you mentioned where SZs were a downfall. Maybe I'm just missing something in this fear so many are having about CCAPs
This doesn't even take into account somebody has to enter that PvP space FIRST to obtain coords for the CCAP. At that point they'd be better off just having a MCAP so they can go right into the belt leaving much less travel time to/from their ship. I am very curious about this other game you mentioned where SZs were a downfall. Maybe I'm just missing something in this fear so many are having about CCAPs