Trailer Making-of: 1000 Ships Rendering & Netsync

ElluFB

Community Manager
Frozenbyte
Joined
Sep 6, 2019
Messages
57
#1

This video will show how we filmed the Starbase - New Features Trailer,
especially focusing on the scenes with a massive number of ships.
In it we will explain some of the underlying technology behind those scenes
and take a look at the rendering and netsync tests we’ve performed with a thousand ships.
 

Vexus

Well-known member
Joined
Aug 9, 2019
Messages
179
#2
Are the large rocks on the moon assets that are mine-able, or are they static? Also, is the moon mine-able? Thanks!
 

AkseliFB

Frozenbyte Developer
Frozenbyte
Joined
Jul 15, 2019
Messages
18
#3
Mining the moon is still undecided. For now it's just all static. At the very least we can make the rocks mine-able. We will investigate ways to make the surface mine-able as well.
 

Atreties

Well-known member
Joined
Aug 9, 2019
Messages
99
#4
Mining the moon is still undecided. For now it's just all static. At the very least we can make the rocks mine-able. We will investigate ways to make the surface mine-able as well.
My suggestion would be to have large swaths of the moon be static and "too dense to be mined" or some other lore reason, while other huge sections are minable, in a quarry-like fashion. Possibly have 1 material per quarry location.

Edit: this is assuming the ability to have the whole moon a fully minable asset is unfeasible for some technical reason. I'd easily prefer for the whole thing to be minable if that were an option.
 
Top