I understand that it's too late, but I think many players feel same. Coding experience on some other language likely is useful for easy learning and fast scripting, but it will be most useful when writing in a some modern and popular lang and most easy to jump into scripting when players already know that lang. For popular languages, exists notepads with code lighting and full-featured IDEs, which makes it much easier for players (especially with big code).
Of course, probably exists reasons for creating your own language, it would be interesting to know about them.
Of course, probably exists reasons for creating your own language, it would be interesting to know about them.
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