What if we had NPC stations buying stuff made or mined by players?

Foraven

Veteran endo
Joined
Jun 25, 2021
Messages
139
#1
Of all the things that are missing right now in this game, having a reason to transport goods from one station to another is probably one that is sorely missing. If we had, for example, a large NPC station buying stuff from the players (possibly selling back uncraftable items for player uses) would be a good way to stimulate activity in the game. Like you have to bring stuff to the station (not just craft and sell at a station terminal), so you need haulers making trips between origins or player stations. In turn, those ships create traffic that attract pirates, thus makes anti-piracy / ship escorts a thing. We could have several stations like that, each one having different needs and export different goods other stations (or players) may want...

I think this could make some economy going and be just as interesting as having station sieges.
 

ZombieMouse

Learned-to-turn-off-magboots endo
Joined
Oct 12, 2021
Messages
46
#2
There are so many things that would have become possible if inventory 2.0 were finished with its item crates. We can only wait and see...
 

Foraven

Veteran endo
Joined
Jun 25, 2021
Messages
139
#3
So sad they could never finish it. I would have liked to know what was holding it back. From what I understand they wanted box to physically hold the goods inside, that might have been way too complex to implement...
 
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