Of all the things that are missing right now in this game, having a reason to transport goods from one station to another is probably one that is sorely missing. If we had, for example, a large NPC station buying stuff from the players (possibly selling back uncraftable items for player uses) would be a good way to stimulate activity in the game. Like you have to bring stuff to the station (not just craft and sell at a station terminal), so you need haulers making trips between origins or player stations. In turn, those ships create traffic that attract pirates, thus makes anti-piracy / ship escorts a thing. We could have several stations like that, each one having different needs and export different goods other stations (or players) may want...
I think this could make some economy going and be just as interesting as having station sieges.
I think this could make some economy going and be just as interesting as having station sieges.