I would like to see different types of sensors to allow for some really cool automation programming, also would be cool if there is the ability to have gimbals and hinge type connections for ship/base building.
I would like to see different types of sensors to allow for some really cool automation programming, also would be cool if there is the ability to have gimbals and hinge type connections for ship/base building.
I would like to see different types of sensors to allow for some really cool automation programming, also would be cool if there is the ability to have gimbals and hinge type connections for ship/base building.
It would be awesome to have sensors that have the ability to sense different materials, and report their range. I would love the ability to hook 3 of these up with a script to some triangulated ore detection, or some kind of automated turrets for ships
I am thinking like custom bases with moving bay doors and hanger controls that are all player built and coded, not just presized doors that open and close.
also building automated ship manufacturing.
I am thinking like custom bases with moving bay doors and hanger controls that are all player built and coded, not just presized doors that open and close.
also building automated ship manufacturing.
Would be cool if you didnt just have AI defense turrets that you can set targeting parameters, but have systems you have to set up yourself with linking all the yolol coding with short and long range sensors and recognizer beacons for freindly/ enemy ships
Would be cool if you didnt just have AI defense turrets that you can set targeting parameters, but have systems you have to set up yourself with linking all the yolol coding with short and long range sensors and recognizer beacons for freindly/ enemy ships
I've been a moderator for aaaages now on discord, but now I'm helping moderation in the reddit and official forums.
Was busy for a while though so was fairly inactive for a few weeks, now I'm back.
An active defense fleet will probably be a necessity for very large factions as you wouldnt expect to be able to defend such a large station or space with stationary defense or automation,..to a degree.
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