Update 12.11.2020 (Alpha 290)
New features
- Gravity
- Tutorial
- Updated flight model
- Moon City foundation site
- Added new mid-air death animation
- Improved 3rd person rifle fire animation blending
- Sprinting
- Tweaked 3rd person sprint animations
- Smoothened leaning animations
- Resource Bridge
- Unified 1st and 3rd person nozzle animations
- Updated unarmed nozzle animations
- Polished multiple 1st person animations
- Building Tool
- Buzzsaw
- Cable Tool
- Cutting Tool
- Railgun
- Repeater
- Welding Tool
- Whiplash
- Added 1st person sprint animations
- Building Tool
- Buzzsaw
- Cutting Tool
- Pipe Tool
- Railgun
- New icons for lot parts
- Removed drum magazine from dropped Assault Rifle model
- Changed dropped Pistol model to full length version
- Fixed selling items between servers breaking auctions
- Fixed some listings not expiring correctly
- Refactored the ship acceleration sound system
- Fixed Small Rechargeable Battery explosion sound not working
- Adjusted bullet and projectile hit sounds a bit so that they don't completely mute other important sounds
- Added audio events for Ship Designer tools
- Added different zoom sounds to Long Rifle and Railgun
- Audio Signal Device
- Fixed sounds not stopping properly if the sound type was changed
- Added Space Station Foundation parts shop to Marketplace
- Added Electricity Resource to Marketplace
- Deleted legacy station assets from economy
- Changed Propellant Tank's explosion effect
- Added visual entry effect to gates
- Added a Marketplace, spawn point and Ship Designer to the moon gate station
- Fixed Cargo Lock Frame visualization during Fast Travel
- Fixed Mining Laser's power consumption issue by increasing Utility Body's power conversion from 1k to 6k
- Fixes to ore consumption not updating when building with ore from Cargo Crates
- Added adjustable power consumption field to Ore Collector
- Sprinting
- Active sprint now waits energy to be fully recharged before sprinting again if energy runs out
- Fixed wrong turning direction during leaning
- Restricted strafing angle while leaning
- Fixed ores not being stackable
- Small items are now moved from hand slots to available small backpack slots by default instead of large slots
- Added "Pause tutorial" and "Reset tutorial" options to Settings
- Ship Designer and Lot Designer
- "Exit without saving" now displays "Exit" if no modifications have been made or the scene is empty
- Changed the default icon size to small
- Added gravity to moons
- Added kill zones below the surface
- Tweaked texture tiling
- Elysium
- Added Moon City foundations
- Added a safe zone around the city where only ships may be damaged
- Thrusters are 100% blocked when a ship part is straight behind them (no practical range limit) and Durability hasn't detected their exhaust being outside (within 45-degree spread)
- Reduced effects of space drag
- Ships retain their momentum more
- Resource Transfer now needs at least one powered Resource Bridge base to be activated
- Prevented being able to control other players' ships by moving a ship's Pilot Chair close to the other player's ship controls
- Fixed area selection not working correctly after rotating the camera
- Fixed the diagonal line in Paint Colors moving outside the window
- Enabled Quickbar in Test Mode
- Added a scrollbar to Building Budget
- Added a bolt profile to Cargo Lock Frame Corner 48x48x48 cm
- Updated bolt profiles to fix autobolting issues
- Cargo Lock Frame 12x12x48 cm
- Cargo Lock Frame 12x12x144 cm
- Updated player-made ships
- Ironwing
- The Sky Walker
- Changed "Test Flight Mode" to "Test Mode" in all editors
- Bolt Tool now ignores maximum bolt limits on objects that have bolt profiles
- Building Tool
- Increased max range from 3 meters to 5 meters
- Increased fill speed from 500 voxels per tick to 2500 voxels per tick
- Character name profanity filter logic has been updated so that it won't cause as many false positives
- Added optimizations to player matching server
- Fixed items in Cargo Lock Frames disappearing after a host change
- Fixed some network related FPS issues in Origin
- Tutorial ends abruptly after completion, reward is given regardless of this and can be found in station's ship inventory
- Gravity can be very volatile and unforgiving
- Warp gate effects can be a bit funky
- The kill zone under the moon surface may not instantly kill your character if you go under