The bolting mechanic was recently changed wherein you can't auto bolt an object in if you yourself would not be able to bolt it, such as if it's under another object.
This is good in theory, but in practice, it punishes anyone who dares to alter their ship outside ship editor. Anyone who messes up in the editor and wants to fix their ship after the fact is functionally screwed, because they will not be able to bolt it as they did in the editor, which in some cases means the death of your ship.
My own ship is functionally weaker since I wanted to change something about it after the fact, only to realize I could no longer bolt it in properly no matter which angle I tried to bolt from, and taking out more objects to fix it get a better angle only makes things worse.
All i can say is, if you make your own ship, you better be damn sure it's perfect, because you may not be able to change it afterwords.
This is good in theory, but in practice, it punishes anyone who dares to alter their ship outside ship editor. Anyone who messes up in the editor and wants to fix their ship after the fact is functionally screwed, because they will not be able to bolt it as they did in the editor, which in some cases means the death of your ship.
My own ship is functionally weaker since I wanted to change something about it after the fact, only to realize I could no longer bolt it in properly no matter which angle I tried to bolt from, and taking out more objects to fix it get a better angle only makes things worse.
All i can say is, if you make your own ship, you better be damn sure it's perfect, because you may not be able to change it afterwords.