- Joined
- Dec 15, 2020
- Messages
- 4
I have an idea for [EXPLOSIVE BOLTS] so a real life example is when it is used in rocket separation and staging and so in starbase I’m thinking it would be extremely handy to have a feature like this added to the game for various reasons. And how I’m thinking a feature like this be added is via a variation or separate bolt tool combined with a yolo chip system so you are able to colorcode different bolts and for example having a booster rocket you needed to detach when attempting launching from a planet so how you would set this up you would use bolts with a color code of your choice say for instance a specific hue of dark blue and you would have these bolts linked to a yolo chip in your tool and you could say these specific color of bolts would be link either to a button press on keyboard or a typed command on your universal tool and since you would most likely want to set off said explosive bolts via a ship console , being able to take said yolochip out of your tool and being able to put it into a device with a yolo chip slot , (probably a smaller device then a normal yolochip , about the size of a keycard or slightly bigger) and being able to link said device to a ship button or lever and being able to set off explosive bolt via a button on your cockpit ( another exclaimer is that if said explosive bolts get shot it should only be a visual explosion and not have actual explosion physics and should only simply delete the bolt that is color coded and also if damaged should not set off other bolts ) but the last part up for debate