After reading a bit of this thread :https://forum.starbasegame.com/threads/emphasis-on-smaller-ships.42/
It appears that larger space ships are currently seen as a waste of time and ressources since they have appeared in recent media as big clumsy targets easily overpowered by groups of smaller ships.
Now, of course, all of this up to this point is mere speculation based on what we currently know, so it may be completely wrong. But, just in case, I would like to make the following suggestion:
Adding larger useful modules which would not fit in smaller ships and would thus make larger ships interesting as they would be the only ships able to have them in.
As for what those modules could be...
Well, I don’t really know. After all, such modules would need to be truly useful in order for this to work, and I have no idea yet as to what could be proposed which would not be either to hard to implement or game breaking. So I will leave this to whoever has better ideas than me
It appears that larger space ships are currently seen as a waste of time and ressources since they have appeared in recent media as big clumsy targets easily overpowered by groups of smaller ships.
Now, of course, all of this up to this point is mere speculation based on what we currently know, so it may be completely wrong. But, just in case, I would like to make the following suggestion:
Adding larger useful modules which would not fit in smaller ships and would thus make larger ships interesting as they would be the only ships able to have them in.
As for what those modules could be...
Well, I don’t really know. After all, such modules would need to be truly useful in order for this to work, and I have no idea yet as to what could be proposed which would not be either to hard to implement or game breaking. So I will leave this to whoever has better ideas than me