Hello Everyone.
I just wanted to swing in and drop my two cents about a feature I'd like to see. I looked through the FAQ and didn't see anything close so it may or may not be original.
I would like to see the implementation of a 'medical system'. When I say 'medical system' I mean something akin to what is currently in Altis Life. For example:
>Joe is mining asteroids.
>Joe gets his arm caught in an ore grinder. Or whatever. He is 'incapacitated' as a result.
>In this state, Joe is 'bleeding out' and has the option of a) Respawning at the nearest station OR b) Activating an emergency locating transmitter.
>Joe goes with option B and an ELT signal is sent out to the appropriate repeaters.
>Billy is at nearby station and receives a notice that Joe is incapacitated 2,420 meters away and decides to respond.
>Joe is notified that Billy is enroute and is able to track his distance progress.
>Billy jumps in his ship and flies out, finds Joe and 'resuscitates' him, and receives a sum of credits from the nearest AI controlled station as a thanks for clearing their airspace of corpses.
I like the system in Altis and think it'll be a good fit here. Not only encouraging community interaction, but also providing purpose and something to do for people who enjoy that sort of thing.
Lemme know what ya think.
I just wanted to swing in and drop my two cents about a feature I'd like to see. I looked through the FAQ and didn't see anything close so it may or may not be original.
I would like to see the implementation of a 'medical system'. When I say 'medical system' I mean something akin to what is currently in Altis Life. For example:
>Joe is mining asteroids.
>Joe gets his arm caught in an ore grinder. Or whatever. He is 'incapacitated' as a result.
>In this state, Joe is 'bleeding out' and has the option of a) Respawning at the nearest station OR b) Activating an emergency locating transmitter.
>Joe goes with option B and an ELT signal is sent out to the appropriate repeaters.
>Billy is at nearby station and receives a notice that Joe is incapacitated 2,420 meters away and decides to respond.
>Joe is notified that Billy is enroute and is able to track his distance progress.
>Billy jumps in his ship and flies out, finds Joe and 'resuscitates' him, and receives a sum of credits from the nearest AI controlled station as a thanks for clearing their airspace of corpses.
I like the system in Altis and think it'll be a good fit here. Not only encouraging community interaction, but also providing purpose and something to do for people who enjoy that sort of thing.
Lemme know what ya think.