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  1. Askannon

    A comprehensive solution to the problem of activity in the game.

    OP wrote that any combination of words in english is already written (which I would disagree with) and that dismissing his post(s) because there is a similar request out there is similar. "Just because it was [most likely] already written does not detract from writing it again", if you will At...
  2. Askannon

    Starbase Progress Notes: Week 48 (2021)

    Because they got burned hard when they added ETAs on the roadmap
  3. Askannon

    A comprehensive solution to the problem of activity in the game.

    If you are using more paragraphs you help readers to orient themselves and your key ideas stick out more. And it isn't really that much longer if you think about it: those 15 sentences in your last paragraph use 8 lines, with some structure it would grow to about 13 lines or so. Admittedly, more...
  4. Askannon

    Warp Drives. The game needs them. (Fast Travel)

    Don't use it since I'm more fluent with the keys, so it might be that I misremember from the one or two times I played around with it
  5. Askannon

    A comprehensive solution to the problem of activity in the game.

    First of: Please, for the love of god, use line breaks. Noone likes staring at a block of text with 15 sentences inside (i.e. last paragraph). Now that that's out of the way, let's talk about what I managed to extract. Trading Platforms (If I understand you correctly) you want stations to have...
  6. Askannon

    Warp Drives. The game needs them. (Fast Travel)

    Barely Standard Key is "C", but it is really finnicky, as you'd have to be pixel perfect to fly straight.
  7. Askannon

    Code of Conduct. Is it works at Elysium side?

    Same question came in another thread (don't know if steam discussions or here) and it would appear so, but I'd also refer to point 6) of the conduct: But I'd say that as this is a normal extension of gameplay (unarmed ships going for the ram against armed ships, especially if it is to hinder...
  8. Askannon

    How to make the game more real-world friendly

    Put it out of sight, i.e. a bit inside a dust cloud. Hell, even stations with their now glowing safe zone don't pop inside a cloud until you are 3 or 2 km of it and ships' visibility inside a cloud is probably more akin to 500m (if even). And now lets think about what that means when you are...
  9. Askannon

    Rogue Drones or, Adding More Game-Driven Content

    I think, instead of introducing AI convoys, why not create a reason for player convoys. We have the Inbox already and the system behind market prices could be adjusted to allow temporary intervention, so calling for a day of special offers at trading terminals could work in incentivising flying...
  10. Askannon

    Warp Drives. The game needs them. (Fast Travel)

    One thing to add/clarify: capital ships will be able to carry other ships. The limiting factor will be people who venture in the classic ships to other moons and then sell the coordinates
  11. Askannon

    My thoughts on the current direction of the game.

    That's why, as far as I know, most of those pirates wait around the moon gate for people flying to the moon to get some action. [edit: and some features are expected to make finding others easier, which would increase the danger in the belt and reduce it slightly around the gates] And "pirate"...
  12. Askannon

    Thoughts about stations

    As far as I know the resource storage part is planned/in development and if I recall correctly everything you asked for should come in some form or another though I have to say, I hadn't found the post where this was talked about and it was a month or more back, so things might have changed...
  13. Askannon

    EA Update 1.11.2021 (Early Access Build 701)

    300 is the number of players active at the same time and unless each player isn't playing 24 hours or comes online at the same time as everyone else the current online player count will not show how many different players are actually actively playing on a given day. And the thing Kenetor was...
  14. Askannon

    Big concern I haven't seen many talk about.

    Does it happen while the ship you are on is moving and did you perhaps stumble in the blueprint tab of your universal tool (standard "U") or hit "M"? Because the blueprint projection lags me out, don't know if that is happening to you though.
  15. Askannon

    resurect starbase

    In what sense are capital ships endgame? I see them more as (early) midgame. We are currently on one planet and possibly one of its moons and the Devs talked about other planets. How would we get to other planets? With our current ships probably not. With Capital ships probably not as well (as...
  16. Askannon

    Thoughts on Warp core

    The root problem is most likely that the moon city isn't online yet and as such small ships can't be spawned over there. Or do you like to fly through the gate with small ships to ferry goods through?
  17. Askannon

    How to make the game more real-world friendly

    It really depends. Leaving your ship just outside the safezone, cloud or not, is just begging to be robbed. Leaving your ship 50km outside the safezone and getting robbed? Unless you parked in the main route towards other zones (close to x and y equal to 0) you have just won the misfortune...
  18. Askannon

    Starbase Progress Reset

    Personally I hope that before any possible wipe happens that any and all ships currently owned and/or assigned were turned into blueprints first as I have one main ship that I tinker with again and again and currently that would mean I would (in addition to the ressources) have to do about 2...
  19. Askannon

    internal combustion generators

    Probably the tooltip for the T2 Fuel (Exorium: "Radioactive metal that is used in fission generators as fuel. Exorium also has uses in some sensors and in kinetic ammunition as penetrator.") And there is already a combustion fuel (T1 Nhurgite: "Corrosive gas which is used in explosives and as...
  20. Askannon

    storage space?

    Starbases have (as far as I know) the same limit as the origin station storage: 10000 slots most items take 1 slot, some, such as fuel rods and propellant tanks, take more (2-4). And then there is the possible redesign of inventory on the horizon where stations will have to have containers for...
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