serves as the first place to go until the other ores are introduced. there will be belt only and moon only ores. and for moon only ores there will be ores only spesific to that moon. so moon A will always be special to itself than Moon B C or D. as moon A only has that material founded over...
given all capital types are beyond any weapon ranges and have special requirements, CCAP's cant have weapons on it directly as one of its requirements. capitals themselves are the only ships where they have requirements of what gos on and what cant
ship salvaging is done through mechanical arm chopping. salvage collectors and the furnace. along with atmospheric refinement to convert the dissassembled ship gases into sorted materials. there is a loss to this. but just know that what you are referring to is recycling, not reusing. as for...
there are some mentioned plans of special territories. things include: rare material gas pockets (they are infinite so not like asteroid mining) deep moon core drilling of certain resources. more gas cloud stuff, i forget the others but lauri will pop back in here to tell the rest
read the bottom of mine. i said DURING SIEGE. before siege you dont get the warning and timer. once the warning is out and the timer starts you cant do anything with your civ cap.
well no one can really know if they are being sieged or not. theres no warning. so no one can really put their civ cap out before a siege when they think they are going to be sieged in a second. but a civ cap with no station is a immovable crappy disaster with no function. though yes i know i...
the safe space bubble is only inside of the hull. outside of it is free space. but you can encase the whole hangar frame area to not let anyone in or out
oh but you can, the interesting part is civ caps dont teleport. so blocking off the capital hangar after you get their station is something that would permanently lock them out and yours to keep. given that theres no blind warping and caps use fuel theres also the case of people just up and...
sometimes i feel like you guys are not understanding that civ caps can be lost overtime due to the derelict system. as for "storing all the wealth" once someone engages siege on you. your locked out forever on your civ cap till the whole thing ends. even perma locking your civ to stay there. and...
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