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  1. blazemonger

    The Need For Pvp in current state of the game.

    Nah.. I think the expectations of moons opening up being where the "real PVP starts" is at best an overvalued opinion. The moons seem pretty big and if you think that we have not already scouted a location far off the beaten path, you have another thing coming. By the time you find this base...
  2. blazemonger

    Hotas support priority

    Joy2Key works well enough for the time being. That said, proper analog stick support within a reasonable timeframe would be very nice. And while at it, do allow for dual stick use without needing the extra hoops of external programs if at all possible ;)
  3. blazemonger

    Game reset?

    "We will avoid wipes" is not "We will not wipe" .. Those of us coming from DU know the eternal discussion around this but this comes down to the same thing. That said and seeing the early state the game is still in, I can see a wipe down the line for sure, most likely at Beta. So much will...
  4. blazemonger

    The Need For Pvp in current state of the game.

    The game is in early Alpha, of course things like PVP will have "issues on all fronts". Just because I have a non PVP focused gameplay prefrence does not imply I do not understand PVP. In fact being a non PVP focused player it is in my interest to understand the mechanc in game, I just choose...
  5. blazemonger

    The Need For Pvp in current state of the game.

    I found some information on the radiation tech and it seems interesting in concept and kind of an alternative to radar. It may work well if expensive enough to not be usable on a cheap throw away ship and allow for emissions to be mittigated by adding shielding (not shields, shiedling) during...
  6. blazemonger

    The Need For Pvp in current state of the game.

    Actually no, I said, your initial post indicated you are bored and that in your circles "no oone is going after miners". I literally said why do nyou not do something about that then. I never, in no way said that you were only going for miners. You also literally asked for an instanced game...
  7. blazemonger

    The Need For Pvp in current state of the game.

    I can see all this being in flux and remaining so for a while. I hope FB will be able to find a balance between engaging and fun PVP being as unrestricted as possible while protecting the longevity of the game as a whole, which needs to be much more than just combat PVP. That is a challenge in...
  8. blazemonger

    The Need For Pvp in current state of the game.

    @J.D. I honestly think you are reading too much into my posts/responses. That said, I certainly do not agree that outside of safe zone it's a simple FFA and there are no rules. FB have very clearly said as much, as what does or does not go there is much more dependent on the situation. Any...
  9. blazemonger

    The Need For Pvp in current state of the game.

    I know, I agree and that is in part my point. I also think that he game will take way longer to get to v1.0 .. I expect just Alpha to take maybe two years with a somewhat shorter beta. I do feel in general that the ask for "content", besides it being a sign of not understanding th econtext of a...
  10. blazemonger

    The Need For Pvp in current state of the game.

    So I thought let's actually check your OP.. And this part is what I found interesting. SB is an MMO, as such it is not about "there is nothing to do" or "give us content", it is about "I want to do X and to get there, I will do Y" So you want to combat PVP, what is your definition of that...
  11. blazemonger

    The Need For Pvp in current state of the game.

    @J.D. Actually no, I did not. Just because you started a thread does not mean anything written in it as a response reflects on _you_. It reflects on the topic, which can get diluted over time as you generally do not go all the way back to OP when posting a response if you "join late". I did...
  12. blazemonger

    The Need For Pvp in current state of the game.

    I stopped reading after this because.. Your lack of formatting makes your response unreadable. What I wrote appears to not apply to you based on this first sentence, I'm not sure how it insults you. Maybe you should be a bit more open minded and actually read what I wrote, not just interpret...
  13. blazemonger

    The Need For Pvp in current state of the game.

    The problem with any early access game and specifically when early access is this early in Alpha, is that players will very quickly forget that the game is really just a collection of core mechanics, that everything is in flux and that there is no actual gameplay yet. Especially when what is...
  14. blazemonger

    PTU Update 20.8.2021 (PTU Build 564)

    You mean ... the game is kind of starting for real ?? ;)
  15. blazemonger

    The Roadmap, and how it may need a rethink.

    FB has a fairly decent revenue stream of about €7m/year outside of SB so they would at least not be as depending on income from the game as they would if it was all they do. Also, they are on a B2P model so they have your money already and will not get more until a possible DLC or the cosmetics...
  16. blazemonger

    The infinite demand void of the origin stations is distorting the economy

    True as long as you count by the 7 point/second you get from a chair,. It may not be correct when you look at how crafting more advanced/useful stuff will give you more points anyway. I do see the point though and maybe in this light it shoudl also be a combination of balancing the way...
  17. blazemonger

    The Roadmap, and how it may need a rethink.

    I could see fleets become a thing where big miner/haulers start moving through unsafe areas. And even in fleets, not everyone needs to be on the same voice channel, having a structure in place which in turn ties into VoIP would kill two birds with one stone.. I also think thath the game has...
  18. blazemonger

    The infinite demand void of the origin stations is distorting the economy

    I do not really agree but there are "conditions" connected to that. AI vendors have a place because (new) players do not know or use the options they have to advance the skill tree well. It is very, if not totally, unclear to most new and even some more tenured players that you can craft a...
  19. blazemonger

    The Roadmap, and how it may need a rethink.

    I understand you perspective while I do not agree. For fleets to be effective, they need structure and organisation. so that should come first. ANd I am not sure how the xistence of VoIP woudl depend on salvaging being in game, care to explain how you see that? And @Cavilier210 .. How would...
  20. blazemonger

    Ore sorters and ejectors

    I could see a "delete all of xxx" as a temporary quick solution for sure, it would help. But I would really like a "gameplay" solution to this over a "right click > delete" one.
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