I really think you are right.
this game will be quite hard to play after a wipe since its a comunity game...
I feel like a wipe could destroy a lot of world-progress since then we would basicly have to build a whole world/community back up.
i would see a lot of players quitting (even whole...
I think Cams would be a great addition but also a great risk.
Noone likes fighting aginst a brick so i would say that we should have cameras ig but that weapons could break them throught the shock of a nearby protectile hitting the hull (kinda like a really bad cam that breaks really easy)...
Um... i know this isnt such a important thing for respawning but still... since when was this already implemented?
"Insurance terminals can also be used as a means of transportation, as it is possible to activate another endoskeleton at a different location."
I dont know where this was written, i think some of it is in the Wiki and some was added on a factions discord but im not sure.
As far as i know we (the robots) have left our mortal bodys becours living as an endoskeleton is much easyer and more comfortable.
We were once sentient lifeforms. (did...
^has already been declined.
look in (i think it was) the QnA
the only way to communicate from ship to ship ig will be with transcivers and recivers (wich are already in the game) or by some kind of chat that hasnt been implemented yet. (the devs want us to use other kinds of comunication like...
There are already many solutions for how to create a map, all with Yolol.
There are already many factions that want to publish their maps/navigation tools.
i dont think we really need a map in the UI since a part of the games design is that the UI will be very minimalistic and the community...
as far as i know they havent mentioned anyhting about this...
same with the overall inventory display or how crates will work... ik you can put stuff in them pysicly but what about the crates that compact stuff?
i would like if you could do both: change the whole ammo drum or just refill it...
So... you are basicly saying "no respawns other you have friends" becourse yolol couldnt get your ship to your location without at least 20-50 chips wich is way too much for a normal ship.
and at the same time you are for Gigant blocks that shield 4 players that revive their fallen comrades...
What if you just respawn in one of your endoskeleton and its in a container full off 100 other bodys? how do you want to get out of that?
how would you store a large number of bodys without using 20 ships for 100 skeletons?
also... you can never win against a group that is bigger if its...
someone has probably wrote about this here allready but i havent seen it yet so...
Everything has too be conected by wires!
its not like in SE where everything just magically works. you will need holes in your armor to controll your turrets and thrusters and you will allways be able to be...
Hmm... i see many thing that could ruin the game and wouldnt work with the lore... (thats just personal oppinion tho)
1. im against fasttravel throught dieing or any other methods.
2. you can despawn your ship at any station anyways so why should your boady stay?
What about this:
you canot craft endoskeletons in any way becourse they are far, far too complicated to manufacture.
you can only obtain endoskeletons at stations (only at stations where you can spawn anyways, since we allready have the station-spawning ig after all).
the cost of the...
I hope there will also be a video about how to make factorys/how things can be automated...
like how do you refine mettals or how you can place a pice of armor automaticly in a factory line
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