Misuse of third-person perspective(and camera) may encourage people to think badly about their cockpit vision. Therefore, banning the third-person perspective of the ship is very helpful to screen out those who only want to play unreasonable space fighter fighting and do not design the details...
I think this is very good, very romantic and hard core, plasma shield can't appear. Shields encourage people to think badly about key protection and armor layout, but use a soap bubble to cover their ridiculous hull.
Misuse of third-person perspective may encourage people to think badly about...
I also like the setting that can not transmit sound in a vacuum, but in the SB universe, we surround a giant gaseous planet called EOS, and the gas it emits is even enough to cause resistance to the spacecraft, so we assume The environment here has a thin gas and is enough to transmit sound, and...
The way to avoid imbalance is to open up more parts and parts directions, allowing players to generate spontaneous checks and balances, rather than let FB try to control the overall situation in the hands.
Minefields can be hidden in meteorites and asteroids, and camouflaged. In a manner similar to broad-sword mines, they fire rockets to kill enemies. They can be sensed and attacked within 500 meters. The enemy does not even know that the attack came Where.
In addition, we can paint different materials on different parts.
For example, the weapons, wings and engines should be painted with frosted paint to increase the sense of calm, powerful and smoothly muscled.
The driver's seat can be painted with bright paint to increase the feeling of leather...
From the trailer and propaganda pictures, the appearance of ship parts and robot body parts in sb is a little flat, and there is not enough visual impact.
I thought for a whole night, and finally thought of the reason, because the surface material of most objects in the game is oily and...
The stock economy and bulk trade can still give big studios more benefits than retail players.
So there is still no way to solve this problem.
Maybe it's a good choice to join the studio.
It may be difficult to create an automatic combat ship with YL, but players can use scripts to collect and make money on-line 24 hours a day, or even automatically aim and shoot.
How to make non studio players happy is still a very big problem.
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