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  1. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    I mean that, but maybe there is something wrong with my translation software.
  2. Cannon Machine Ballista

    Can a rocket inherit the speed of a spaceship?

    Can a rocket inherit the speed of a 150m/s spaceship? If not, isn't it too strange? If so, does that mean that we can use rockets to accelerate rockets to get higher speed?
  3. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    Compared with osmium, steel is very light and thin.
  4. Cannon Machine Ballista

    【ESR】Electroslag remelting furnace!

    Maybe FB need to write an alloy synthesis table:p
  5. Cannon Machine Ballista

    About publicity of the game 【CN】

    You are right. These companies are powerful, but they will destroy the future of a game.
  6. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    The existing steel plate should be in this position, because it is very fragile, and the real armor should be made of osmium or other heavy metals.
  7. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    I hope so. Maybe FB needs to give us more modules and parts so that we can be creative.
  8. Cannon Machine Ballista

    3rd person camera

    非常有趣 Very funny!
  9. Cannon Machine Ballista

    3rd person camera

    Maybe you can pin your robotic head in the back of the plane :D:D:D
  10. Cannon Machine Ballista

    3rd person camera

    Mouse operation mode may be more suitable for entry-level players, but if you want to become a master space fighter, the keyboard is the final choice. I think the two can coexist and it's up to the ship builder to decide.
  11. Cannon Machine Ballista

    3rd person camera

    The operation stability of mouse is very low. When you want to hit accurately, you will miss the target, and when you want to turn around quickly, it will be very laborious. I think it is very unwise.
  12. Cannon Machine Ballista

    3rd person camera

    It would be weird and counter intuitive.
  13. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    Only the lazy people who lack creativity will choose to copy a design. If a person has enough creativity and resources, he should challenge the strongest and become stronger.
  14. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    If so, I just need to make a better one to defeat it and replace it. As I said, there will never be the strongest ship.
  15. Cannon Machine Ballista

    3rd person camera

    It may not be a good idea to use the mouse, especially when the enemy is moving behind you, you need to drag the mouse for a long distance to aim the bow at the enemy, and if you set the sensitivity of the mouse very high, it will be difficult to aim at the enemy in the distance. Keyboard...
  16. Cannon Machine Ballista

    3rd person camera

    I don't think there is any additional camera, which can urge players to pay attention to the design of cockpit perspective, and emerge better cockpit design, such as bubble cockpit and modern fighter cockpit, with wide FOV and reasonable panel arrangement, which is very hard core and...
  17. Cannon Machine Ballista

    A Pirate or Exiles station

    For criminals and exiles, there is no need for a fixed residence. They only need a ship of chaos swaying in the void, because if they are found in the nest, it means the end, so they will prefer mobile base ships.
  18. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    On the other hand, everyone has their own control habits and physiological characteristics, so there is no design that can be used for all spaceship pilots, and it must be customized. This also makes the game not have the best plan, instead, it should be "the most suitable plan for spaceship pilots"
  19. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    Of course, the premise of all this is that FB must give us enough freedom, and constantly produce a variety of new modules, so that the types of modules can be endless, so that naturally there will be mutual interference and player balance, rather than trying to make players feel tied.
  20. Cannon Machine Ballista

    Will one efficient design suppress all creativity?

    If you think so, it's a big mistake. For example, in the game 《besiege》, there's no best plan. The fight between players will always start in an unpredictable situation. Sometimes it is the super long-distance fire extinguisher burning, which requires fire prevention and fire-fighting design...
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