The holographic alignment shown in the video is too dim to be seen under the cover of the battle fire.
We want to be able to design the pattern of the holographic alignment so that the weapons can be given the ability to set junctions, divisions, and visual ranging.
Will there be gear assemblies?
How many components can be turned?
Can it make a connecting rod structure in the game?
(this question is for my friend, who doesn't have a forum account)
Will the explosion penetrate the structure and armor and cause damage?
If so, is the Intermittent armor better?
Will small ships die of waves and their internal organs sympathetic detonation ,
due to an irrelevant explosion?
Can the fuel be filled and replenished through the pipeline? It's strange to discard the old fuel tank.
And————
What kind of interface should be used to connect and how to connect? Can players make their own fuel?
I admire your three-level classification very much. I share the same view with you, so that the classification can cover all kinds of ships to the greatest extent, and it is very convenient and fast.
The stability of the ship is very important, which tells us not to make the ship spherical unless you want it to roll around.
The rectangular spaceship is very suitable for driving and fighting,The long strip can provide a great turning moment and make you turn the bow quickly.
Compared with medium-sized ships, small spaceships are like mini airplanes or motorcycles. They can carry a limited amount of ammunition, but they must not be looked down upon - after all, they are real bombs and bullets, and it will very hurts when you get hit.
To deal with small boats, we must...
There is something wrong with the above translation software.
The medium-sized boats are probably the most versatile, assault landing boats, high-speed gunboats, heavy armour patrol boats, torpedo launching boats, silent submarines, and many others. This makes it difficult to develop a common...
The medium-sized ships are probably the most versatile. Assault landing boats, high-speed gunboats, heavy armour patrol boats, torpedo launching boats, and silent submarines are difficult to develop a general operational plan for medium-sized ships. If there is one, then it's -- don't be...
Large ships will need bigger reactors - they will blow up more violently, and perhaps the best way to deal with them is to send commandos into the cabin to place bombs.
【fire extinguishing bomb】 【Portable jet fire extinguisher】 【Automatic fire extinguishing system】The three are complementary, comprehensive and appropriate~
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