Search results

  1. ChaosRifle

    Control or disable specific Thrusters with on/off Button or Lever

    Any switch named XYZ and rename the prop tank support flowid to XYZ. this will disable that side from flowing.
  2. ChaosRifle

    Control or disable specific Thrusters with on/off Button or Lever

    Connect a disable switch to one end of your proptank and cable those thrusters to that specific end of the tank
  3. ChaosRifle

    Griefing and social engineering policies

    Doesnt this mean Companies will just hoard thousands of indestructible capital ships for their material storage, and thus be unable to truely be attacked?
  4. ChaosRifle

    Geth Recruitment

    Hopefully with the advent of company ships soon we will be able to offer new members access to better vehicles to accelerate their start.
  5. ChaosRifle

    PVE is already failing...

    Don't asteroids respawn??
  6. ChaosRifle

    Suggestion for research changes

    You can not "junk" them at a personal station hundreds of KM out, and hauling them back cant be done because the backpack size is too small. one of my stations is softlocked with parts that I calculated would take me something like 136000km of travel to empty out of my station into origin...
  7. ChaosRifle

    Suggestion for research changes

    Geth has been pushing the research tree pretty hard and found a major issue but has an idea on how to fix it. The main issue is that people are crafting garbage (or low usage count items like FCU's) just for the research, without intent to ever use the items. Problems caused by it: The...
  8. ChaosRifle

    Improved reseach tree

    I would really like names for the item unlocks, so we actually know what we are looking at.
  9. ChaosRifle

    SSC Damage Toggle

    That is great news Teo, thank you!
  10. ChaosRifle

    Geth Recruitment

    What you can expect from joining us: Atmosphere: We understand that not everyone has much free time, and we make it a point to respect that. We all are here to have fun, and will strive to keep everyone enjoying their time with us. To that end you can expect that more experienced players will be...
  11. ChaosRifle

    Starbase Progress Notes: Week 29 (2021)

    I literally saw a new player two weeks ago sell his pickaxe to the shops by mistake.
  12. ChaosRifle

    Friend or Foe detection for Transponder

    Nice! Thank you for the pictures.
  13. ChaosRifle

    Friend or Foe detection for Transponder

    How green? Pale or dark? If pale then it won't matter to the red-green colourblind people, as they can't tell the difference.
  14. ChaosRifle

    Pricing in other regions

    Would be nice to know ahead of time.
  15. ChaosRifle

    Pricing in other regions

    I was wondering what the pricing would be for some less popular regions like Canada or Australia, where we use our own dollar, and some of us have our own steam pricing now (which gets weird sometimes, some games we pay more in canada, some we pay way less.) Might be nice to allow preorder so...
  16. ChaosRifle

    Starbase Progress Notes: Week 27 (2021)

    the safezone they emit, right?.. right??
  17. ChaosRifle

    THE space combat solution v.2 (making large ships viable while respecting the core mechanics too) In depth presentation.

    I do wonder how combat effective a large ship can ever be with manual turrets in their current form as FrozenByte are intending them. Speaking from a standpoint of SC PVP, large ships have zero chance against fighters unless they have BS shields that out-regen the DPS the fighter can put down...
  18. ChaosRifle

    THE space combat solution v.2 (making large ships viable while respecting the core mechanics too) In depth presentation.

    Looks good now! Figured as much. As for the wheel, much better now that it has documentation, thanks!
  19. ChaosRifle

    THE space combat solution v.2 (making large ships viable while respecting the core mechanics too) In depth presentation.

    I really like the basic concept, though some details need work: The cruiser section needs rewording(specificall the last two sentences are the worst offenders), it was hard to understand. I also dont quite understand how it performs crowd control, I would expect that to be a destroyer/corvette...
  20. ChaosRifle

    [POLL] What Combat Roles Would You Enjoy? PART#1

    Picking their favourite was kind of my point, because a user can only do one thing at a time, I feel like it would skew results less is all.
Top