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  1. ChaosRifle

    Feedback/Suggestion: Cargo Crates as Fluid Containers

    I want to say this is how inventory V2 is meant to work, but I can't remember my source.. I sure hope it is. As for crate destruction, just equally load the crates.. so every crate has the same loot - 5% basti, 20% charo, etc.
  2. ChaosRifle

    Easy Build Mode Makes Me Cry

    I'll help necro this, its worth it: I'll toss my very blunt and abrassive two cents in: I think EBM in its current implementation was a mistake. I think an on-boarding process is nessisary, but think it should have been SSC casual mode from the get go (more or less SSC with modules). The EBM has...
  3. ChaosRifle

    My little experiment with Nhurgite Price Leverage

    I set ymirium (lukium?? we did both at the same time, one was 500k the other 80k) to 500k/stack and some of our corp resold what was normally 30k/stack 200k-300k/stack, and the price finally fell back to 70k after about a week. two weeks there roughly and it returned to 36k. you can make money...
  4. ChaosRifle

    star base's in StarBase

    Ive said it a lot, but I'll put this into a forum post - - I'd like to see (Eventually, currently the state of the game doesn't work for this) all safezones on stations deleted. - Stations would only take damage from seige, but no safe zone to run and hide in. (much like capital ships were...
  5. ChaosRifle

    star base's in StarBase

    I really can't emphasize this enough. Seriously, if it wasn't for the carrot on the end of the stick being hangar halls and cargo halls for capital ships/stations, id completely ignore its existance as a repressed memory. SSC. Please. Seriously, this needs to be a priority. 5m/s movement is...
  6. ChaosRifle

    Code of Conduct. Is it works at Elysium side?

    Highly unlikely, Frozenbyte thusfar seems to take it on a warning system. based on what I have seen so far I guess that: Intentional or not, if reported, is probably just a warning or two. Further reports from unaffiliated parties though would be investigation/action taken due to the...
  7. ChaosRifle

    Has any one succcesfully built a capital?

    Several actually, but they just look like stations. its the same building system.
  8. ChaosRifle

    Rogue Drones or, Adding More Game-Driven Content

    Regarding salvaging.. something something refining ore into materials that can be used as an armour could be the way. I know FB seem to have ditched refining materials for alloys, but I wouldnt be opposed to both systems. More layers is more interesting to build a factory with, and could lend...
  9. ChaosRifle

    Rogue Drones or, Adding More Game-Driven Content

    Been running weekly gamenights, endoboxes/corpses makes doing anything infantry as an event organizer extremely difficult, due to the nature of no inventory boxes to haul extra gear with us for when its lost to death, or just pause the whole match, let the one guy who died grab his gear, then...
  10. ChaosRifle

    Warp Drives. The game needs them. (Fast Travel)

    literally already a thing, its on PTU, they are called capital ships. the entire point of civilian caps is precisely this
  11. ChaosRifle

    Chargeless Capital ship travel

    Yes AFAIK, the last statement from FB is charging is done server side not client side, so if you log out, and its charging while you leave for vacation, your friend can click 'travel' and it will bring you with it. it already gives a popup in PTU that it will move you if you log out in its radius.
  12. ChaosRifle

    Capital Ships FAQ

    Doing so would artificially spike the economy harder for that first week or two, though I suspect you know this ;) EDIT: Though I am more curious about what atmo req's will be for cap ship alloys if any, and what alloy fab will entail.
  13. ChaosRifle

    Chargeless Capital ship travel

    Instant warp innitiation is planned with a charge level determining the speed, instant being minimum speed. You can also already in the current implentation spool them up preemptively and just leave them spooled a week in advance with no extra cost, so when you do want to leave you can leave at...
  14. ChaosRifle

    Cosmetics

    Lauri has already stated they wont be going for predatory lootbox's if memory serves, he seemed very against them and called them out in a previous reply to this question on the forums here somewhere. We know it is for real money to fund their servers, and Lauri has stated "the best cosmetics...
  15. ChaosRifle

    Fuel Rod Bug

    Might be reactor not active, also might be the bug that empties the rod temporarilly until you reboot/pocket the rod and re-drop them.
  16. ChaosRifle

    PTU Update 19.11.2021 (PTU Build 723)

    You do NOT loose if if you transfer within the same safezone, IE from market to the ship designer. If you transfer from your station safezone to another station safezone you DO loose it.
  17. ChaosRifle

    PTU Update 19.11.2021 (PTU Build 723)

    Who exactly gets ownership? this kinda sounds like its random. EDIT: This doesnt appear to work, as I cant unset myself from owner to delete the role, nor can the owner leave, nor can I assign owner to a new user. This particular feature is of critical importance to me in LIVE because my account...
  18. ChaosRifle

    Starbase Progress Reset

    their plan is no, however they are open to it if nessisary. I personally think it would be cool to have a soft wipe, where all assets are removed (caps, stations, money, ships), but corps keep their members and rep etc. so you have corps pushing for power fighting with nothing from day one...
  19. ChaosRifle

    What is the plan to make capital ships less boxy?

    Right now with EBM making anything that is not a 90 or 45 degree angle is not possible, without freeform welding plates. Most of the builds I think people will want to do will involve more than just these angles, so builds are looking blocky so far, and personally I have been loosing interest in...
  20. ChaosRifle

    Geth Recruitment

    Company loaner ships are officially available to new players at a 10% tax of their income (specifically when using the loaner ships, not for their own ships)
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