Search results

  1. Mutleyx

    Update 14.8.2020 (Build 226)

    Oh wow, that RockHopper ship sounds awesome! 😉
  2. Mutleyx

    Starbase Progress Notes: Week 28 (2020)

    Great work as ever, FB, thanks!
  3. Mutleyx

    Starbase Progress Notes: Week 27 (2020)

    "Priority device field has been added to Modular Ore Cargo Crates" - This is great news! Thanks!
  4. Mutleyx

    How does FwdBwdPitch/Yaw/Roll work?

    Sorry, I misunderstood your question. I had not seen "FwdBwdPitch" before and though you were doing some short-hand :) So I have done a little testing on my latest ship, using FwdBwdPitch. It only takes effect when my ship is moving. Then it can use the main thrusters to turn the ship. But...
  5. Mutleyx

    How does FwdBwdPitch/Yaw/Roll work?

    Forward=move forwards (usually main thrust) Backward=move backwards (reverse thrusters) Pitch=Turn up/down Yaw=Turn left/right Roll=rotate clockwise/anti
  6. Mutleyx

    How does FwdBwdPitch/Yaw/Roll work?

    The yaw/pitch/roll is identical between FCUs I think. The advantage of the advanced FCU is that it offers additional functionality, for example, strafe up/down and left/right, assuming your ship design has thrusters placed to permit these movements.
  7. Mutleyx

    Protection for newer players from veteran players?

    It was quite common in Elite Dangerous for some players to activity hunt and kill new players in the starter zones. It's a sad fact that some players just like to be jerks. Having said that, SB safe zone is pretty generous in size, so I'm not sure it will be a problem. There are plenty of...
  8. Mutleyx

    Starbase Progress Notes: Week 24 (2020)

    "Autobolter can now add a bolt on existing, partially bolted attachment plates" This alone is worth a beer or two! 🍺 Thanks FB.
  9. Mutleyx

    Direction for Alpha Testers

    Hi FB, Quick suggestion for you guys: perhaps you could share with the closed alpha players suggestions on what you would like us to test? Equally, maybe a list of known issues you no longer need reports on, just to focus our efforts a little. I tend to F1 report anything I notice, but I'm sure...
  10. Mutleyx

    Panning in the Spaceship Designed Is dangerous.

    I was not aware of these work around either, thanks, will try them. I've also been religiosity switching tool to avoid. Regardless, this still needs fixing as it will affect all new players, imho.
  11. Mutleyx

    Recatek's Spaceship Designer Wishlist

    Yolol editor to support paste entire script from clip-board. We have copy but have to paste each line back in manually.
  12. Mutleyx

    Recatek's Spaceship Designer Wishlist

    Yolol editor to support shift-delete and shift-insert as alternate options for cut & paste. My muscle memory is hardwired to use them, and it just deletes the selection! 😆
  13. Mutleyx

    Recatek's Spaceship Designer Wishlist

    Also, a better solution for the conflict between right-click hold camera pan and right-click remove bolt/cable. Lost count of the number of times I have damaged my designs by trying to change view angle! Maybe disable remove on a tick box? Or toggle add/delete mode instead of overloading...
  14. Mutleyx

    Recatek's Spaceship Designer Wishlist

    I think what I would like most of all is better snapping of placing items, particularly attachment plates. I would like a placement mode that works the same as cable/pipe, in that it selects the position in the scene under the mouse pointer. This way I would not have to do the "bring it to...
  15. Mutleyx

    Hi I am BadgerBadger

    Hi Badger, love the name, you have just ear wormed me! 😆
  16. Mutleyx

    Mutleyx reporting in

    Hi all, Just joined the alpha - so excited! Hope to see some of you out there. Mut. o7
Top