I think this is an invaluable part of the process. If you're going for a living world full of player interaction, having players build around each other creates little random social events that reflects real life. By putting ship building into single player, you cut a large portion of social...
If they were to add warp gates, I want gates to be:
Expensive to build
Expensive to run
Take a long time to build
Have a very large minimum size (if warp gates are able to have variable size)
You're removing an entire aspect of gameplay, and having cheap teleportation doesn't seem right.
By...
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