My ship is an explorer similar to Terrapin's. She's gonna be self sufficient with advanced YOLOL tech and independent generators for other systems to allow for backup power. I'm also thinking of testing out batteries to see if they can be used for auxiliary or overcharge purposes.
Problem with big ship is drag. The larger they are the slower and more fuel intensive they get. Eventually they'll be so large it'll be economically nonviable to maintain it.
Hello. Name's Variabug. Usually a lurker in most communities I "participate" in but decided to be a bit more active this time around. Hope to see you guys in the void!
Yeah. The biggest thing would be a debilitating limit on the numbers of players available for ship fights. But they will be working on it over time. Right now the system is P2P which has potential.
On the contrary I think they'll do best taking out easy hard points like engines. We haven't seen the damage heavier weapons like missiles can do either.
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