Nice. I do see the problem as we've seen time and time again devs causing problems with their own communities by censorship or abuse. I really haven't had any problems with the moderation staff on discord though but I do know the temptation is always there.
I think they'll be good. Although more dedicated warships might benefit from specialization. A lot of players won't be able to have large fleets so they'll need one really good ship to fly around and do as much as possible.
But it will come quickly after it. They've already showed the basic build features with lots. If they're going to do events it would have to be something else.
Well missiles don't seem that different to modern military versions really. Biggest problem is if the become popular people will begin emphasizing on missile defense and staying out of range. Hell, rail guns max range is around 6km which is 1km that ship rendering range.
Ummm. This is 3d. 4d is the addition of time and I don't think time travel is possible in Starbase.
Anyway, that's really an issue of overall balance and weapons. There are heat seeking missiles and the devs have talking about laser guided missiles which would increase the effective range of...
I've been talking to a discord mod and he said that there are 2 single player modes. A sandbox test mode and a blueprint editor. Both have the capability of being hosted so multiple people can join.
Well there are traditionally different types of bombers from dedicated to torpedo to fighter-bombers. Many aircraft nowadays have the capability of doing air-to-ground. The biggest difference in what is effective would be the best strategy to reaching the target. Armor or speed.
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