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  1. Variabug

    Regarding Reddit: Mods and Censoring

    Nice. I do see the problem as we've seen time and time again devs causing problems with their own communities by censorship or abuse. I really haven't had any problems with the moderation staff on discord though but I do know the temptation is always there.
  2. Variabug

    Empire, Kingdom, Neutral, WHY did you pick your side?

    Chose neutral because I found a faction that looked good and ran with it.
  3. Variabug

    LauriFB stated in Discord: stations will be visible from 200km, up to 1000km eventually

    Would be good from a navigation perspective...
  4. Variabug

    [Poll] What Kind of Player Are You?

    Researcher and Explorer. Every game I've been in I've liked looking around and seeing what I can find.
  5. Variabug

    Your ship of choice?

    That's part of it. Ships will need to be tested to see how designs function. Also fuel efficiency will be a major factor in any design.
  6. Variabug

    Argentavian Federation | Achieve Prosperity

    Still be better than those cultists dudes.
  7. Variabug

    Your ship of choice?

    I think they'll be good. Although more dedicated warships might benefit from specialization. A lot of players won't be able to have large fleets so they'll need one really good ship to fly around and do as much as possible.
  8. Variabug

    Station Events for EA

    But it will come quickly after it. They've already showed the basic build features with lots. If they're going to do events it would have to be something else.
  9. Variabug

    Here's a clip from Hamstah's Twitter showing detailed damage on an Empire ship!

    Interesting clip. I also like that we can apparently rocket jump in this game.
  10. Variabug

    Station Events for EA

    I think events in terms of stations isn't something that would work as we already build and destroy player-made starbases.
  11. Variabug

    Half the people on this forum right now

    I'm in a meme!
  12. Variabug

    Emphasis on Smaller ships.

    Well the first couple months will have a lot of rebalancing. I guarantee it.
  13. Variabug

    Ideas on Station Security

    Some people like the easy road. And this is certainly not the type of game for that crowd.
  14. Variabug

    Emphasis on Smaller ships.

    Well missiles don't seem that different to modern military versions really. Biggest problem is if the become popular people will begin emphasizing on missile defense and staying out of range. Hell, rail guns max range is around 6km which is 1km that ship rendering range.
  15. Variabug

    Ideas on Station Security

    It could be like in SE where it requires a lot of power and could potentially be sabotaged. It would help emphasize Spec and Black-ops in the game.
  16. Variabug

    How would you like to see cosmetics be implemented into Starbase? And how do you feel about micro transactions?

    I would think the most that they could add for transactions would be skins and paint add-ons. Anything else would be too much for this type of game.
  17. Variabug

    Emphasis on Smaller ships.

    Ummm. This is 3d. 4d is the addition of time and I don't think time travel is possible in Starbase. Anyway, that's really an issue of overall balance and weapons. There are heat seeking missiles and the devs have talking about laser guided missiles which would increase the effective range of...
  18. Variabug

    CMDR Mci strapped in and ready to fly!

    Welcome to the forums! Good to see some of the rats joining the game.
  19. Variabug

    Concerns with Single Player

    I've been talking to a discord mod and he said that there are 2 single player modes. A sandbox test mode and a blueprint editor. Both have the capability of being hosted so multiple people can join.
  20. Variabug

    Emphasis on Smaller ships.

    Well there are traditionally different types of bombers from dedicated to torpedo to fighter-bombers. Many aircraft nowadays have the capability of doing air-to-ground. The biggest difference in what is effective would be the best strategy to reaching the target. Armor or speed.
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