weapons

  1. XenoCow

    Big Guns, Big Ships, Big Fun: How Large Weapons and Recoil can Help Balance Multi/Single-Crew Ships

    This topic was directly inspired by @Lingontuva's shower thoughts post and the proceeding conversation. Go take a look there first to get a little more context. Background I'm sure all of you who have spent enough time with Starbase understand that there is a strange disconnect between the...
  2. Saint Porolonius

    Guns overhaul. Custom part, attachments and how to balance combat system

    WEAPON OVERHAUL FROM OSTPOL Firearms are a major part of PvP systems in every game, especially with different levels of combat: Infatry VS Vehicle/Spaceship or Infantry VS Infantry. There are many ways how to improve this experience in both cases, for example adding more guns for every target...
  3. Naija

    Increase plasma ammo to 200-250.

    The recent update to plasmas increased electricity per shot from 1000 to 2500. This is a welcome balance. But this is a fairly significant nerf to plasmas. I propose an increase in ammo count that will balance out the current weapon tree. The key metric I am going by is the projectile energy...
  4. I really hate small ships with a lot of weapons

    So a random idea i had was this type of ship could maybe be combated with ridiculous power requirements if you want to have a lot of weapons. So the amount of power needed for weapons could maybe increase exponentially by the amount you have on a ship. This could be realized trough a device that...
  5. What kind of mounted Weaponry would you like to see?

    This is about personal interest: What would YOU guys like to see as mounted weaponry? The only 2 ideas coming to mind for me rn are: 1. Some kind of rotary cannon or gatling gun like GAU-8 Avenger (Big Brrt Brrt of A-10 Warthog) that would only fit into a large weapon mount or 2. Some kind of...
  6. XenoCow

    Better Missile Pods

    I have two ideas for how to improve missile pods. --- Idea #1: Small Pods --- For increased customizability there could be more sizes of missile pods. I think that there should be at least a 1 or 2 tube pod that would be great for low-profile, or budget ships to carry missiles. I could also...
  7. support ships and tech

    Thinking about existing missiles and torpedoes it would be a thing to have missile/torpedo defences, because damage inflicted by those seems to be quite heavy. So there could be whole ships designed for the sole purpose of keeping those away. Or jammers, or armor buffing/weakening beams, or...
  8. TangoXrayJuliet

    Can the designator laser of torpedo go through glass?

    I'm thinking of a manned turret with designation function for the torpedos and other turrets (like in the week-17 progress video "Prototype turret targeting"), then I encountered this problem. I'd like to have the turret covered by glass so its devices get protected while the gunner can see...
  9. M.O.R.C. WEAPONS [RECRUITING]

    M.O.R.C. WEAPONS It's not you who kill, it's our weapons that kill. Who we are? We are company, that sale portable and stational weapons. Also we sale some sevices, like unknown ship research etc. What is our goal? Well, our main goal is researching of new weapon and missles constructions...
  10. Weapons economy

    Well, as I understand right now the way to get weapons or ship parts are either buying it or crafting them, am I right? But what about the weapons were given only to starter factions, so if you need a weapon you must buy to them. Also a blueprint for each weapon so you can make them in your own...
  11. MegaLinkX117

    Melee Weapons

    I know we will all have pickaxes from the start, they will help us through out our playing experience in both resource gathering and basic combat. However, i think me and a decent portion of the community can say that we would like a bit more than just a pick. Now, the basic idea could be just...
  12. Mito

    Anyone thought about having moving / hidden turrets on their gunships to get past weapons checks at stations?

    I wanted to make an exploration ship that could easily appear as a Civilian miner or a transport
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