Glad they pushed back, alot of games release on steam with the Early Access tittle slapped on them and they are filled with bugs,dupes, unbalanced gameplay. After that players bombard the game with Negative Reviews, a year or two passes the game is alot better but already lost alot of the player base during that Soft Launch.
Starbase is an abitious game, they might have all the core mechanics ready but they should follow up with an alpha test before releasing it to the public as a steam game. There are lots of things where you need a big playerbase, like testing login servers, game mechanics, how is the lag in large scale battles? Is the economy working as intended? Is P2P working with minimal hacks, are players duping items? What other exploits, hacks bugs have they found, is a ingame report system working, will it crash if hundreds of players start using it?
1 month before the end of the year, and that is not enough time to test a game. So im glad they didnt follow through with a end of year steam release and instead theyre going through all the steps working towards a release.