EA Update 1.9.2021 (Early Access Build 581)
Patch Type: Minor
Crafting
- Corrected primary material in Crafting Menu tooltip
- Fixed crafting materials being lost if cancelling ore crate crafting and Resource Bridge "flow in" was 0
- Crate crafting now only requires resource bridge's "flow out" value to be 1, "flow in" value is ignored
- Modules are crafted with full containers
- Window icons assigned to all Station Parts - Windows
- Fixed an issue where Generator Units could not be auctioned
- Fixed a crash when approaching own station from space
- Fixed an issue where client manipulated objects (for example Fuel Rods) did not attach properly to ships hosted by other players
- Fixed an issue caused by picking up lots of items fast
- Fixed an issue that caused empty and invisible Ore stacks
- Fixed an issue where Ore stacks were visually duplicated
- Fixed magazines disappearing after swapping tools during reload
- Fixed magazines getting stuck after taking them off during reload and equipping to another weapon
- Fixed quickbar being able to store Ore moved from Crates
- Fixed Ship Easy Build Mode getting stuck after spawning a non-editable ship
- Updated:
- 10 Flying Arrow
- 16 Red Chains
- Antares Twin Frame
- Barrow 40
- Buffalo
- Buzzard
- Croc
- MF.1.0 Striker
- Magnus IIMN
- PT.1.0 Endorer
- Piece of Cheese
- R22Q Astra
- Starbream
- The Sky Walker
- Trifin
- UMT11 Badger
- Workhorse Advanced
- Workhorse Supply
- Added more Visualization Tools
- Visualize Bolts
- Visualize Snap Points
- Visualize Cable Connections
- Visualize Pipe Connections
- Visualize Frame Integrity
- Visualize Vulnerable Parts
- Visualize Materials
- Visualize Unwelded Beams
- Added warning when trying to build over a building budget
- Fixed an issue that caused Durability Tool errors being invisible while using other tools
- Fixed an issue that caused items to disappear in Factory Hall Areas
- Fixed an issue that caused Factory Hall Area bolting to not work properly
- Fixed a typo in the Box Thruster Body Tier 1 description
- Missiles now explode on Moon Surface contact
- Fuel Rod is emptied if the ship owner does not host the ship he owns and picks up and re-inserts a Fuel Rod to an active Generator
- The Fuel Rod will appear as 0 capacity for both players, capacity indicator being empty for the current host, but not for the owner
- This issue can be fixed if the ship owner picks the Fuel Rod up again, restoring the fuel to it
- However, if the current host picks up the Fuel Rod instead, it will be permanently emptied
- The Fuel Rod will appear as 0 capacity for both players, capacity indicator being empty for the current host, but not for the owner
- Craft ready pop up incorrectly shows the next item icon in crafting queue, if one exists