I don't know if it is still possible to turn the transponder signal off but i think my solution would be a good option to manage an IFF System in game.
I would add an field to the transponder that act as an tag or channel where player can define that only ships with these tags can see the transponder signs from their ship. You could also change the visualization to green to show that these people are in one group.
This allows different factions to identify their affiliations much better without striping other players from the option to turn their transponder off.
I would add an field to the transponder that act as an tag or channel where player can define that only ships with these tags can see the transponder signs from their ship. You could also change the visualization to green to show that these people are in one group.
This allows different factions to identify their affiliations much better without striping other players from the option to turn their transponder off.