- Joined
- Jan 29, 2021
- Messages
- 17
... we have good plans on how to protect pve players with ingame features: capital ships and how much they offer both absolute and relative safety even when exploring all around the universe.
Who are these "PvE" players in SB? Compared to classic MMOs there is no story, no quests, not mobs to kill in SB. Granted, we have creative layer with its adepts, some people roleplay, microscopic minority may be actual "explorers", enjoying just flying around without economic motives. But all this has nothing or little to do with SZ mechanics or strict playstyles differences (PvP players doing all same things).
Realisticly , in context, "PvE player" is euphemism for "miners who not like PvP" -- they are ones most interested in SZs , both static and "portable", desiring less riks, but more rewards. And they, btw, gladly participate in economy in competitive way, actualy playing against other players -- not some "enviroment".
For absolute majority Its all about most profitable mining routine, not "peaceful romantic sighseeing".
So 1 million question: what will actual risky gameplay grant over their safe grind? Are "PvE" guys will be blocked from high-tier economical content/resources by not participating in PvP?
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