The recent update to plasmas increased electricity per shot from 1000 to 2500. This is a welcome balance. But this is a fairly significant nerf to plasmas. I propose an increase in ammo count that will balance out the current weapon tree. The key metric I am going by is the projectile energy formula supplied by the wiki as well as the values. This projectile energy divided by electricity per round gives a nice decrease in efficiency as you move to more powerful weapons. But where it doesn't make sense is in total projectile energy per magazine. The autocannon, laser, and rail cannon all have a total projectile energy/mag between 1500-2000. But the plasma is significantly lower at less than half that of the rail cannon at 750. This puts it at a significant disadvantage and makes it only good for short engagements as you will soon run out of ammo in long engagements. Increasing plasma ammo to 200 will bring it to a minimum of 1500, but I think the sweet spot is at 250 ammo, which is a round number and puts it right in the middle of the other weapons. Let me know your thoughts on this.