Uhm, I just make parallels to other space combat games.
Space engineers - people complain about stupid deathbricks.
Empyrion - people complain about stupid deathbricks.
Star Citizen - devs intentionally did not implement autotargeting. And now people complain about combat being just point and click (especially for multicrew ships). And here is Starbase with no-autoaim, no-cameras polcy digging itself the same grave.
Space engineers - people complain about stupid deathbricks.
Empyrion - people complain about stupid deathbricks.
Star Citizen - devs intentionally did not implement autotargeting. And now people complain about combat being just point and click (especially for multicrew ships). And here is Starbase with no-autoaim, no-cameras polcy digging itself the same grave.