Starbase Progress Notes: Week 15 (2022) - Tools & Items insight

AuraFB

Community Manager
Frozenbyte
Joined
Aug 9, 2019
Messages
102
#1
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Hello everyone, here are the progress notes of the week 15 of 2022!

This week's progress notes give focus on various player tools and items that are still in development. The last time we focused on tools and weapons was on week 3. We hope that you enjoy these snippets of the Starbase development!

You can find the latest extensive overview of all items in development, including player tools, in last week's progress notes: Starbase Progress Notes: Week 14

Please note that the "Progress Notes" are different from the Starbase "Patch Notes". Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Starbase Early Access. Some features, especially in the design portion, can be subject to change as the development continues.

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Starbase Progress Notes: Week 15 (2022) - Tools & Items insight
April 11 - April 14
  • ❌ = Not started
  • 🟡 = In progress
  • ✔️ = Completed
  • ➖️ = Not applicable (work not required in this phase)
Player tools
Feature Description Design Art Code
Recycler Tool An equippable tool capable of turning objects into nuggets of ore, which then can be salvaged into crates. ✔️ ✔️ ✔️
Sound effects for the Recycler Tool Sound effects to certain actions, for example, when trying to break unbreakable objects with the tool or when an object is finally turned to nuggets of ore. 🟡 ➖️ 🟡
In-game Decal Tool Like the Decal Tool in Spaceship Designer, the in-game version allows placing decals on different surfaces, such as on your ships. The tool needs to be loaded with a decal canister for it to work. ✔️ ✔️ 🟡
Decal Tool Quick Menu A menu for selecting which decal to place when using the Decal Tool. ✔️ ✔️
Paint Tool improvements Several tweaks to the Paint Tool have been implemented: the option to choose between different paint layers as well as reduced paint consumption for larger objects. In addition, the size of the area that gets painted can be adjusted. ✔️ ✔️ ✔️
Ship Deeds Deeds are tools related to spaceship ownership and trade. With a Registration Deed, you can claim an unowned spaceship as your own. An Ownership Deed lets you sell your despawned ships and a Salvage Deed those that are spawned somewhere in the universe. In addition, a Test Fly Deed can be used to test the ships before purchase. Lastly, the Hacked Deed allows you to steal any spaceship outside of a Safe Zone. The first of the bunch, the Registration Deed, has been added to PTU. ✔️ ✔️ 🟡
In-game manual welding Manual welding will be added to the Weld Tool as an option. When the mode is toggled on, players can point and create weld blocks to weld beams together. This enables beam welding in any angle and replaces attachment plates. ✔️ 🟡


Ship Designer Tools
Feature Description Design Art Code
Decal Tool improvements Several improvements to the Ship Designer Decal Tool, for example snapping options for easier placement, more precise movement options for already placed decals, and support for decals seamlessly expanding over a specific area. ✔️ ➖️ 🟡
Ship Designer manual welding Manual welding works the same way in the Ship Designer as it does in-game: players can point and create weld blocks to weld beams together, which enables beam welding in any angle and replaces attachment plates. ✔️ 🟡


Inventory & Item upgrades
Feature Description Design Art Code
New cargo crates Cargo crates come in different types and sizes, which determine how many items and what objects can be stored in them. The types range from ore and material crates to item crates, which can be divided further into general crates, item crates and weapon crates. ✔️ ✔️ 🟡
Crate access on stations and ships When a crate is bolted to a station, only those with the proper station access can open them. The same applies to crates that are bolted to a ship that is inside a Safe Zone. However, outside a Safe Zone anyone can open them. ✔️ ✔️ ✔️
New item categories and sorting There have been several changes to item categories. Two new categories, Machinery and devices and Parts and decorations, have been added, and the Reloadable tools category has been removed. Additionally, the Ore category has been changed to Materials and the Parts category has been incorporated into Parts and decorations. ✔️ ➖️ ✔️
Deleting all broken items An option to delete all broken copies of the same item type from the inventory, which will become useful for example after siege battles. ✔️ ➖️
Priority snap points for single items Priority snap points for certain single items to improve their usability and make them snap in correct orientation regardless of player position, for example for YOLOL chips snapping into YOLOL racks. ✔️ ➖️ 🟡


Gallery

SB_progress_notes_week_15_2022_furniture_deco_corner_c_002.jpg SB_progress_notes_week_15_2022_furniture_deco_corner_c_001.jpg
SB_progress_notes_week_15_2022_ship_00.jpg SB_progress_notes_week_15_2022_ship_01.jpg
SB_progress_notes_week_15_2022_ship_02.jpg SB_progress_notes_week_15_2022_ship_03.jpg

Videos



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Purchase Starbase Early Access now on Steam!
 
Last edited by a moderator:

Kodey

Veteran endo
Joined
Jun 13, 2020
Messages
193
#7
By the way, what happened to the time frames? I’d love to see how timeframes look week to week, like in last week’s prog notes. It wasn’t removed without a good reason, right?
 

mikan

Well-known endo
Joined
Oct 1, 2021
Messages
68
#9
We are waiting for the implementation of new ore, capital ships, or new features.
It's boring that the weekly report is just a tool situation
 
Joined
Mar 7, 2022
Messages
40
#10
We are waiting for the implementation of new ore, capital ships, or new features.
It's boring that the weekly report is just a tool situation
The salvaging tool is a pretty big deal, and I know people that have been waiting forever for weld blobs. They aren't exactly "big" features, but they're important ones to have.
 

Zarenno

Active endo
Joined
Jan 14, 2022
Messages
26
#11
Still waiting on progress for the Radiation tracking mechanics that this game is in dire need of having something to give people a reason to look over their shoulder.
 

Eviltek2099

Well-known endo
Joined
Nov 23, 2019
Messages
50
#12
Well its about time! Attachment plates have been gone for 9 months! Glad to see weld blocks make it in! I might start playing again.
 
Joined
Jan 8, 2021
Messages
11
#15
For the salvage deeds, will there be some kind of indication of where the ship is at or is it going to be up to the player to find it completely on their own?
 

XenoCow

Master endo
Joined
Dec 10, 2019
Messages
562
#18
The updated dev ships look good. I feel like they are more important for what's to come than they appear on the surface. As in, I feel like they mark the beginning of a new trailer video for the new patch being in the works.
 
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