- Joined
- May 18, 2020
- Messages
- 4
Whenever I think of being poor in space I think of a bunch of people jammed in a tiny ship, hopping from planet to planet in look of work. I think the first activity where you mine rocks in the starter zone is too nice, and it doesn't encourage teamwork and exploring.
My suggestion:
Have scheduled ships that you can hop on board that will take off and fly to the asteroid belt. Once there it allows you to jetpack around the nearby rocks, mining for resources that you bring to the ship. Eventually a siren will signal to return and the transport will take you back to the space station and pay you for what you mined.
This will improve the experience for a number of reasons:
1. more immersive.
2. encourage socialization between players on ship (they can help one another out)
3. open people to leaving the station
4. get players to use terminals and screens to learn schedules and explore the station for transport.
5. less lonely than chopping rocks alone on a platform
My suggestion:
Have scheduled ships that you can hop on board that will take off and fly to the asteroid belt. Once there it allows you to jetpack around the nearby rocks, mining for resources that you bring to the ship. Eventually a siren will signal to return and the transport will take you back to the space station and pay you for what you mined.
This will improve the experience for a number of reasons:
1. more immersive.
2. encourage socialization between players on ship (they can help one another out)
3. open people to leaving the station
4. get players to use terminals and screens to learn schedules and explore the station for transport.
5. less lonely than chopping rocks alone on a platform