- Joined
- May 15, 2020
- Messages
- 7
Star Base faces a hidden threat.
A faceless opponent that will likely affect the nature of conflict and commerce in the free space as a whole and the immediate future of the game. It is a deep-rooted and well-hidden type of danger, one that remains under the surface of all player interactions and countless other aspects of the game and may spell chaos in the Early stages of Early Access.
(For the sake of this discussion to flow smoothly, I would ask and encourage those that read to adopt the language and terms I will graft, for they will have a common and frequent use to streamline and make constant addresses upon numerous areas . This is also a topic of Concept and principle natures, dependent largely upon the Nature of the player community and social mindsets.)
The main goal of this thread is to address concerns of player behavior and interactions as well as the consequences of player interactions.
In this thread we will also carry the hypothetical that the DEVs will not act upon these issues with their direct intervention, and that it is solely on us as players to carry these burdens and resolve within our own processes.
I am asking the Devs that read this to witness us as players and not be held to any special requests or accommodation we may be inclined to ask for, and to act of their own mind after.
I believe wholeheartedly in the future of these groups and of their chosen trade. And I believe in the concerns and the fears I hold for these renegades and rogues.
Above all else, I Believe that these groups are the key to the future of Starbase, and I fear they may be at risk of non-existence.
I Will be Attaching a Doc File Below: I cannot post the Full Article on the Forums for exceeding the Character limit.
https://docs.google.com/document/d/1RFhrHWPXKbdHD-eQNypwW9g8kEJfeIFNwXWYTdElpxU/edit?usp=sharing
A faceless opponent that will likely affect the nature of conflict and commerce in the free space as a whole and the immediate future of the game. It is a deep-rooted and well-hidden type of danger, one that remains under the surface of all player interactions and countless other aspects of the game and may spell chaos in the Early stages of Early Access.
(For the sake of this discussion to flow smoothly, I would ask and encourage those that read to adopt the language and terms I will graft, for they will have a common and frequent use to streamline and make constant addresses upon numerous areas . This is also a topic of Concept and principle natures, dependent largely upon the Nature of the player community and social mindsets.)
The main goal of this thread is to address concerns of player behavior and interactions as well as the consequences of player interactions.
In this thread we will also carry the hypothetical that the DEVs will not act upon these issues with their direct intervention, and that it is solely on us as players to carry these burdens and resolve within our own processes.
I am asking the Devs that read this to witness us as players and not be held to any special requests or accommodation we may be inclined to ask for, and to act of their own mind after.
Foreword
For those that know me publicly outside these forums, I am a strong and vocal advocate for pirates and mercenaries and other similar faction types within the future of the game. And not just in their presence but in their natures and the roles they will and could serve in the universe. I believe wholeheartedly in the future of these groups and of their chosen trade. And I believe in the concerns and the fears I hold for these renegades and rogues.
Above all else, I Believe that these groups are the key to the future of Starbase, and I fear they may be at risk of non-existence.
I Will be Attaching a Doc File Below: I cannot post the Full Article on the Forums for exceeding the Character limit.
https://docs.google.com/document/d/1RFhrHWPXKbdHD-eQNypwW9g8kEJfeIFNwXWYTdElpxU/edit?usp=sharing