How effective would it be to programm and implement vectored thrust into Starbase?
It would probalby be a YOLOL code that constantly checks for a e.g. Pitch value and translate that value into a value usable by the hinge that then turns. With this you could do a landing mode:
You have a button assigned that changes into VTOL mode => turns the thrusters 90 degrees downwards. Once in flight You would pitch normally with your maneuver thrusters and have extra pitch capabilities through your Vectored thrust. It wouldn't exactly be the classical Vectored Thrust like the F-22 or the one of the Su-57 but it could and hopefully would work.
What is your standpoint?
Your curious fella, five
It would probalby be a YOLOL code that constantly checks for a e.g. Pitch value and translate that value into a value usable by the hinge that then turns. With this you could do a landing mode:
You have a button assigned that changes into VTOL mode => turns the thrusters 90 degrees downwards. Once in flight You would pitch normally with your maneuver thrusters and have extra pitch capabilities through your Vectored thrust. It wouldn't exactly be the classical Vectored Thrust like the F-22 or the one of the Su-57 but it could and hopefully would work.
What is your standpoint?
Your curious fella, five