Arguably, glass cannon meta is not fun.
And it seems that it's what ruling the battlefields now.
Here's an example of good adaptation of current mechanics: Nightblade used by Collective
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Since we're in CA, it's a perfect time to think of some way to discourage it.
Preferably without dumb hard limits (Crossout style), unless they're dictated by technical limitations.
Current ideas I came across. One or combination of several ones could solve the problem:
1. Give ship weapons recoil, so too many on too small ship will make it tumble/slow down/stop.
Most likely requires 2. as well to be consistent with thrusters.
2. Make guns apply stress to the ship frame, same way as thrusters currently do. Too many guns close together will fell from the ship.
It would require hinges, sliders and turrets to transfer forces to the frame.
(by Kenetor)
3. Make firing each gun increase heat of all the weapons on the ship by certain amount, divided by ship mass.
So for given mass you'd be limited to certain amount of sustained firepower that can't be increased by adding more guns.
Or make ship mass affect gun cooling speed (more mass, higher radiation speed)
Spamming guns would be still useful for alpha strikes.
(initial idea by Dr. Dangerously Dynamic, heavily modified by me)
4. Make ammo have bigger boom, so unarmoured guns are as dangerous to the user as to enemy.
That requires stronger turrets, so big ships can protect their guns with plating.
5. Make batteries explosive, so there is no way to power so many guns on a fighter without becoming an flying bomb. Explosion doesn't need to be big - just large enough that stacked bats and beams connected to them pop together.
6. Increase guns power use even further, so you need more explosive internal parts for every used gun.
7. Weapon with very high muzzle velocity (possibly hitscan, but that's boring) and low penetration, dedicated to shoot down agile unarmoured targets. (By Quinc)
Already planned features that may fix the problem:
a. Stronger armour materials.
b. AoE weapons like Flak cannon.
c. Mouse and joystick support would make hitting targets easier, thus lowering importance of speed and volume of fire.
What do ye think?
Is the gun spam meta good or bad?
How could it be changed?