Do shooting mechanics have some thing similar to CS:GO spray patterns where there's a pre-determined pattern the bullets go in with a small amount of extra randomness?
Okay sick. I know with my recently spotty internet, some games have been a pain to play, but this sounds like it handles it at least decently well besides the ghost walking.
The devs can make whatever game they want and cater to whoever they please. IDC which side it is but saying it should be one way rather than another is unfair to the devs and those who hope it might not be like other games in the "genre".
I personally think Frozenbyte understands this isn't a healthy way for a game to run and I'm sure some, but not all, of the verteran entitlement in EVE came from the subscription based model. I'm sure there will be people and factions who seek out newbies but I think there will be a combative...
I saw a post from Amos.37 asking about recommended speed and it got me wondering how SB handles sudden disconnections. My internet has been spotty on occasion so sometimes I'll randomly get disconnected from games. I was wondering if that was to happen in SB what would happen in different cases...
As a new player I doubt I'd leave the safe zone before doing research and feeling ready. Plus I'm gonna do my best to just avoid. Like others say, I doubt I'll run into anyone
Dude same. The transparency from the devs is one of my favorite things. It's nice to know what's being worked on and following the weekly updates is nice. Seeing all the small things they have to do really makes you appreciate it and realize how much work it actually takes. I'm hype for the game...
Yeah, I think the eco may not be circulating properly because there's not enough people. There's a lot of people waiting to play and that will be playing at launch. Once the game is in full swing people who stop playing or dont trade much will remove money from the economy and the sheer cost of...
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