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  1. Durtle02

    Starbase Progress Notes: Week 27 (2020)

    Do shooting mechanics have some thing similar to CS:GO spray patterns where there's a pre-determined pattern the bullets go in with a small amount of extra randomness?
  2. Durtle02

    Starbase Progress Notes: Week 26 (2020)

    yall mind if i pog
  3. Durtle02

    How does the game handle sudden disconnections?

    Okay sick. I know with my recently spotty internet, some games have been a pain to play, but this sounds like it handles it at least decently well besides the ghost walking.
  4. Durtle02

    Protection for newer players from veteran players?

    The devs can make whatever game they want and cater to whoever they please. IDC which side it is but saying it should be one way rather than another is unfair to the devs and those who hope it might not be like other games in the "genre".
  5. Durtle02

    Concept COMET

    Holy shit I love this idea, just yeet yourself off a station at max speed
  6. Durtle02

    Hello all~

    Welcome! Hope to see you around!
  7. Durtle02

    Protection for newer players from veteran players?

    I personally think Frozenbyte understands this isn't a healthy way for a game to run and I'm sure some, but not all, of the verteran entitlement in EVE came from the subscription based model. I'm sure there will be people and factions who seek out newbies but I think there will be a combative...
  8. Durtle02

    How does the game handle sudden disconnections?

    I saw a post from Amos.37 asking about recommended speed and it got me wondering how SB handles sudden disconnections. My internet has been spotty on occasion so sometimes I'll randomly get disconnected from games. I was wondering if that was to happen in SB what would happen in different cases...
  9. Durtle02

    Starbase Progress Notes: Week 25 (2020)

    Is welding matereals to the player still possible and do station lots work like a personal space that can move from station to station?
  10. Durtle02

    First time?

    Seen you around the forums, hope to see you in game as well!
  11. Durtle02

    Starbase Progress Notes: Week 24 (2020)

    What exactly does this mean? Is it selling ore and such to the public mega stations has a fixed price?
  12. Durtle02

    If you would see a Space Station somewhere, would you attack it or scout it out first? Or would you do something completely different?

    Find out whose it is and whether its safe then see if they're open for transport contracts or buying and selling
  13. Durtle02

    Protection for newer players from veteran players?

    As a new player I doubt I'd leave the safe zone before doing research and feeling ready. Plus I'm gonna do my best to just avoid. Like others say, I doubt I'll run into anyone
  14. Durtle02

    DOOM! IS AMONG YOU!

    Dude same. The transparency from the devs is one of my favorite things. It's nice to know what's being worked on and following the weekly updates is nice. Seeing all the small things they have to do really makes you appreciate it and realize how much work it actually takes. I'm hype for the game...
  15. Durtle02

    What are some interesting trends you've seen or expect from the in game economy?

    Yeah, I think the eco may not be circulating properly because there's not enough people. There's a lot of people waiting to play and that will be playing at launch. Once the game is in full swing people who stop playing or dont trade much will remove money from the economy and the sheer cost of...
  16. Durtle02

    Choice in Music Compositors

    Oh wow haden't even paid attention to the soundtrack before you mentioned it, and I definitley agree, sounds amazing! Something I'd love to see is dynamic tracks for combat, mining and stations. Would add a whole new level to the game. Sound design in a game is something that can seperate it...
  17. Durtle02

    What is your ambition for the game?

    Oh god. I just wanna transport goods :(
  18. Durtle02

    What is your ambition for the game?

    I'd love to get a chance to work on some interesting YOLOL systems and lead a small group of my friends. Managing resources and treating it like a tycoon game is going to be one of my favorite things about it. One of my favorite things about Spore was transporting goods in the space age and I...
  19. Durtle02

    How viable is solo play?

    I'm curious, is it even possible to find some spot where you can hunker down and not be found? Are there signals that'll give away your position, or will people eventualy just find you? Another thing, is setting up a small group with other players viable? Is there enough open space to find an...
  20. Durtle02

    What are some interesting trends you've seen or expect from the in game economy?

    For those playing, do many ores or materials have flat rates or does it change with concurrent player numbers? Do you think theyre will be luxury brands or ships? Are there any other trends or unique features of the economy? Do companies such as transporters have reputations based on how safe...
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