what about adding a special mount part in ssc for tripod weapons which allows you to put them on ship and use it like a existing in game ship cannons? or just add a little remodel of this tripod stuff we have and just add them in ssc with extended mag capacity and only for weaponmounts?
there is a huge damn trouble happening with pvp. It was pretty fun at the start, where everybody used small bad ships. but now everybody build bigger and durable ships with more guns. and the problem about it is that phase shots became a real problem. Pvp is not anymore about destroying ships...
what about fixing turrets? like in current state they are completely broken and cant be used for accurate things cos of lots and lots of problems like they are just weak, they drift a lot they are slow and they can suddenly flip 180 also they kinda have inputlag cos when u starting to pull the...
raiding bases seems kinda useless like both sides literally waste resources for getting nothing but destroying everything
you just able to end everything in first minutes by hitting capital ship and station with a couple of torpedo salvos and then it doesnt matters if attackers won or lost...
add to material stats collision resist so some materials will fall apart after collision and some of them will kind of ignore it. something like high armor material will likely to break after collision cos of high hardness and low armor material will mostly ignore it cos its ductile
me: wants to see even more advanced turret building cos actually the current one is kinda boring
devs: just stick this lil thing on ur ship and have profit
also lets remove the big turrets why not to make out of slow useless gunships even bigger joke such as a damn tripod on ur small ship. is it...
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