Practice has shown that it makes no sense to answer all this useless text completely.
Just a few illustrative moments: a forum troll says that piracy is a "secondary" (non-primary) style of play..... It's just ridiculous)))) piracy and gank are part of PVP and roleplay, which means this is the...
impractical in terms of gameplay...?
Then it's not practical to play MMOs, play solo games.
It's likely that someone forgot that almost all players engage in mining. even the player-hunter does it.
Stop insulting the players
More money? If you get killed regularly, there will be no money...
Trolling again... trolling again...... and again..You've probably confused the forum with the trash garbage can, haven't you?
...I've written many times that combat and PvP is good and that a miner can take a convoy with him and prepare a ship for self-defense... And you write about pirates not...
I have already told you many times about how a miner can defend himself.
You're just clogging up the thread, once again.
This is inadequate behavior.
...and clogging up the thread again.
...I'm talking about the fact that these are empty stations, just a base unit weighing 30 tons and that...
Now there is no telling how these mechanics will work. and what makes you think that a warship will have few generators? warships are different. and to hunt adequate players (those who will arm their miners), need powerful strong ships.
there is a chance that the radar will see them as well as...
a battleship's heat signature will be just as visible as a miner's.
passive 360 sensors will kill the ability to board, cloaking in fog, and visual cloaking (coloring).
thanks to passive sensors, we will see 10 friends set up 100 stations in a limited area and 10 flit carriers. they will mine on...
I didn't expect any other answer. Casual gamers are the reason why games are getting worse. Dialogue with them is impossible. They do not perceive information. Waste of time. You're just clogging up the thread. Your ignoring of information looks like trolling. And trolling doesn't belong here...
I'm trying to explain the same thing for the tenth time......
If you give the players passive sensors, then the players will always know about the likely attack.
They won't watch their back...
They won't make good ships..
They will not interact with other players.
All they will do is chain...
Here we go again... I'm describing a specific solution to the problem, but it's not casual, so you don't like it....
What kind of hardcore is that? Making a good ship is hardcore?))))
are you used to flying a miner without armor?
Are you too lazy to duplicate the power supply circuits using...
Oooh... again I had to read a lot of useless text...
Another "beautiful text" hides the idea of casualization...
Lies again... The lie that the miner has no chance. This is nonsense.
I'll let you in on a secret: other games have universal ships. For example, the Star Citizen or the Elite. In...
It doesn't matter what kind of ship it is, in any case, PVP.
The attacking player should not care about the condition of the victim's ship.
If a player decides to fly on a weak ship, this is his personal decision, his responsibility and his fault.
Who prevents him from preparing a combat...
How do you know that Starbase is not like that? Show me the evidence.
Why do you think there are so many weapons in the game? Why is there so much armor? There are many options because of which the ship can fail... This is all necessary for pvp.
The developer gives a unique opportunity to...
I did not quote your useless post completely, I will only answer this part only: I didn't blame anyone. Any adult man morally understands that this is just a game and being killed in the game should not cause negative emotions. Also, an adult man understands that this is an open world with...
What you described is a temporary inconvenience, because the game is in alpha. but you show it as a reason to introduce passive sensors, arguing that "it doesn't work anyway"
Inadequate players will leave. Adequate players are never upset if they are killed.
WHO? Who said it was inadequate...
What makes you think there is no risk?
Any flight into the asteroid belt is a risk.
A player who goes to kill miners can be killed by another player. He could crash into an asteroid. And the miners' ship could be just bait.
In addition, should criticize miners if they are unable to defend...
This is a complete lie.
What prevents the miner from distracting himself from the asteroid and working with active sensors?
What prevents him from taking a friend with him who will work with active sensors?
What prevents him from taking two friends with him: one on a warship, and the other on a...
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