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  1. Verbatos

    Logging out mechanics

    Emphasis on ENOURMOUS. Also: in some parts of the belt, it's hard to tell the difference between a powered down ship and an asteroid, much less find a ship within the how many cubic kilometres of cloud.
  2. Verbatos

    Notification About Next Patch: Balance update

    I think the maneuver thruster nerf just killed the easy stealth fighters that you could make with them. ;-;
  3. Verbatos

    To all engineers: What will YOU try to achieve in StarBase?

    While I don't think large ships will be very effective in large scale combat encounters, I do believe it would be possible to create a mobile base of sorts for patrolling the belt. But on combat, a sufficiently sized crew can man multiple gun turrets in case of emergency, and since larger ships...
  4. Verbatos

    Logging out mechanics

    As Cavilier said, you should find a station to log out near. Although, if you cannot find one, hiding your ship behind a roid in a particularly dense bit of cloud is always an option!
  5. Verbatos

    how do you claim an abandoned ship?

    yeah if the ship belongs to someone you might find it teleporting away from you in a bad situation if you take it back to the station but it would be nice if we could see who the ship belongs too in the FCU or something
  6. Verbatos

    To all engineers: What will YOU try to achieve in StarBase?

    Well, that depends if the devs keep the same ship limits until release, and since there are plans to expand the ship build limits, notably the pipe and size limits, I feel like large crew ships might become viable in the near future. With the addition of the new chunky thrusters as well as the...
  7. Verbatos

    Update 25.2.2021 (Alpha 364)

    I'm happy about the plasma thruster! Even if I'm too poor to use them...
  8. Verbatos

    Solution for jump gate spam

    I think it should work something like stargate, any gate can link to any other gate so anyone can go through, you just need to know the right code for where you're going to.
  9. Verbatos

    Industry? Am I missing something?

    We already have rail movers and robot arms on the manufacturing side of things, although more is planned for the future, from what I have heard. In terms of base building, I would not currently suggest using the lots, as they are not very fleshed out last I checked, although within the last few...
  10. Verbatos

    Ship shop ships pros and cons?

    There are a few different ways to hold ores other than just the basic cargo crates. Those being: - Cargo lock frames (what you refer to as suspension fields) https://wiki.starbasegame.com/index.php/Cargo_lock_frame - As well as cargo beams https://wiki.starbasegame.com/index.php/Cargo_beam I...
  11. Verbatos

    Could Dual Wield be a possible future?

    I think it could definitely be possible, there are even two hand slots last time I checked. The only thing to consider would be what weapons could be dual-wielded. Just pistols? Rifles? Rocket launchers? It's also a question of balance, what is the downside of effectively doubling your firepower?
  12. Verbatos

    Need Info Update on the Starbase Wiki

    You can always edit it yourself if you see something out of date ;)
  13. Verbatos

    Question about the Endo Wrist Com

    I would say just strap some remote explosives to your reactor if you want to detonate your own ship! (Although I think that would be a bit silly if you want to recapture your own ship at some point)
  14. Verbatos

    NPC / Company Logos

    Very nice! I was wondering if you had commissions open? You could probably make a little coin from getting logos and things commissioned by other players!
  15. Verbatos

    Alpha invite problem (Please read the message)

    You should DM one of the community managers on the discord, I'm sure they can manage something like this.
  16. Verbatos

    Insurance Transfer Review

    I'd say that having equipment left on bodies would be a pretty good thing, although there is a chance it could further incentivise more passive, careful gameplay styles. Currently, nobody wants to lose their nice custom made ship, and if they lose everything on their person every time they die...
  17. Verbatos

    Asteroids with multiple types of ores

    I'd also say that rather than randomising the types of ore in the same asteroid, you could have certain ores which "grow" together, similar to how certain metals and crystals grow near and around each other in real life. It would also be good to zone these things into veins of asteroids to allow...
  18. Verbatos

    To the people that got CA and those that haven't

    I think this game is looking pretty good right now, 100% gonna buy it in full when it releases and if I have a good enough pc. The most fun part about the game for me has been interacting with other players. While it's been hard to find lots of people due to the limited amount of invites sent so...
  19. Verbatos

    Space hazards

    I think that ultra-dense asteroid fields would be more annoying than interesting. If more hazards were to be added - which they should - the hazards should be dangerous, dynamic and exciting, just having a normal asteroid field, but dense would not be exciting or fun to deal with. A good hazard...
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