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  1. Vexus

    Starbase's Top Issues #1: Cannot Begin From Nothing

    Thanks for the reply, Sylwester. I wasn't initially planning to respond but then I realized that responding would help highlight the main point behind the issues I present. The reason this is a "top issue" is because if a player encounters it, the player loses faith in the game as a whole...
  2. Vexus

    Starbase's Top Issues #5: Little Early Game Direction; Dev Factions

    Hello, Starbase is an amazing game with endless possibilities. The endless possibilities, however, can be daunting for a player to wrap their head around in addition to the vast number of keyboard controls and other gameplay aspects like "any direction can be up" that are uncommon for most...
  3. Vexus

    Starbase's Top Issues #4: Ship Ownership, Stealing and Salvage

    Hello, One of the beautiful, easily overlooked and not-so-promoted aspects of Starbase is the persistence. Ships remain in the game world almost indefinitely; initially it was indefinite and now there is some time frame 7-30 days where a derelict ship remains in game. For an MMO, this is rare...
  4. Vexus

    Starbase's Top Issues #3: Developer Intervention

    Hello, Starbase is a game where your actions matter; for example, every projectile shot from every weapon represents material mined from the asteroid belts by players. When developers get involved and either help players (with good intentions) or even favor certain players, this can disrupt the...
  5. Vexus

    Starbase's Top Issues #2: Ghost Inventory and Inventory Bugs

    Hello, These issues are not in a specific order; I definitely rank some higher than others but that's not the point. The main point of the issues I present are how when a player encounters these situations, it causes a lot of frustration with no easy workaround to the problem. Players will find...
  6. Vexus

    Starbase's Top Issues #1: Cannot Begin From Nothing

    Hello, As the devs have been dropping hints that a small team is working on Starbase again and that there is a big update planned for sometime in the next few months, I wanted to lay out some detailed information that would hopefully help in ensuring that Starbase can be a game players can...
  7. Vexus

    The blueprint system is killing this game

    Thank you for reinforcing my point! BlackAndWhiteBird is fairly right about the issue with magic poofing of ships from nothing. The issue of being able to pack in parts and do crazy not-able-to-do-in-the-actual-game things in the SSC still exists, and there's no clear way to make that not be a...
  8. Vexus

    Make research matter, not tech unlocks.

    First off, it's a game. Second, a generator in Starbase currently has like... 3-4 different "materials" - but none impart any special property. I'm fairly certain that, outside of needing some insulator, a single-metal generator could be made, in terms of "common sense." It's usually simple to...
  9. Vexus

    The blueprint system is killing this game

    It's the best part according to everyone left, so the opinion is largely skewed; the majority of gamers do not want to 3D edit for 100's of hours before playing the game. Because it is completely separate from the rest of the game. It's a 3D editor. It's a dev-tool. It has lots of bugs like...
  10. Vexus

    Make research matter, not tech unlocks.

    There is: your ship. Without SSC (as covered in another thread) your progression becomes your ship and how you improve it over time. Being one-off and not easy to re-print over and over, your designs take on a life of their own. Meta changes based on new things you think up and your reasons for...
  11. Vexus

    The blueprint system is killing this game

    This is precisely the entire problem, which I pointed out. Thank you for confirming and unknowingly agreeing with my point. I think a lot of people will share your sentiment. Which means the game is not Starbase. The game is the SSC for players who think it's the best part. The SSC should not...
  12. Vexus

    The blueprint system is killing this game

    The blueprint system is killing the game, because: 1) players spend 100's of hours in a 3D editor instead of playing the game 2) ships made in the 3D editor are compact and unable to be properly repaired in the game world 3) there is no emotional investment in any ship since you can print...
  13. Vexus

    Make research matter, not tech unlocks.

    Terrible, PvE theme-park-MMO based ideas, where you want to be "better" than someone else at something because of arbitrary UI/database stats. There are a thousand games which give you those things - most are single-player. A few games, like Rust or Minecraft, which do not lie to players with...
  14. Vexus

    heat problem

    Relogging seems to always reset the proper heat token amount on generators. It's permanent unless you move the generators around more or mess with enhancers and so on - a relog again should fix. It sucks but eh... it's a weird arbitrary token system and we're gonna have to deal with it. Not too...
  15. Vexus

    Devs: Post even the smallest of update notes

    The devs did post some news about these bugs, which has been well received with many upvotes on the Steam platform for example. In addition, Kai has been working through the ticket/reports for bugged stations - reach out on Discord if you're still waiting. It is a tough problem and with fewer...
  16. Vexus

    Mouse Controls

    Hey devs, I know that Starbase has done its best to eliminate arbitrary UI elements from the game HUD. I appreciate this, along with all those other amazing decisions you all have made like this, so, so much. The current mouse controls for a ship are just a test of what is possible, but I had a...
  17. Vexus

    Devs: Post even the smallest of update notes

    One way to ensure the game never recovers players is to go radio silent on the game. Even the smallest bug fix will cause some video game journalist to write about it, or some video creator to make a video on it. The new fixes for station LOD and Capital Ship issues should have a Steam page...
  18. Vexus

    My station was corrupted, block can't load ( out of shape) is there something like rollback or any1 can help me with it?

    They pushed updates to fix the issue so it does not happen again, but, in a big MMO with a single universe, with real meaningful interactions, these things can happen. Most gamers aren't used to this - they're used to their efforts not mattering that much, where a server rollback is acceptable...
  19. Vexus

    My station was corrupted, block can't load ( out of shape) is there something like rollback or any1 can help me with it?

    An announcement was made today on the Discord; there was an update to fix the issue, but currently-affected stations may be unrecoverable without a rollback, which would cause more problems than it would solve. Use the F1 report method or contact Kai on Discord to inquire about a material refund...
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