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  1. Vexus

    FREE 2-Autocannon Fighter Blueprint!

    Hi all! I made a small fighter for myself and my crew. It's cheap and effective, and I decided to make it free for your use. Check it out here: https://sb-creators.org/makers/Fate%20SSC/ship/%5BFREE%5D%20AutoVex
  2. Vexus

    Inventory 2.0

    I heard about different inventory options and truly it would be nice to have a way to transport physical objects - if they are of acceptable voxel volume. A volume-based storage method would be nice, with some tweaks regarding each object's 'crafted' size - such as weapons and ammo, which for...
  3. Vexus

    Stuck in Main Menu ( Waiting for Servers P,B,I,S,U

    I had a waiting for server error at one point with no automatic resolution; I had to restart Steam to be able to reconnect again. I assume it was a Steam issue.
  4. Vexus

    Game feels livable now with this new update!

    Truly the difference between success and failure is commitment through the tough times. There are always ups and downs - life is a sine wave. The game now needs polish and bug fixing above new features, which is tough work with little reward.
  5. Vexus

    Game feels livable now with this new update!

    Well, these types of games generally have really difficult times getting off the ground. They build slowly over time with keeping loyal players while adding useful tools and features that bring in new players. I think the development situation is more due to real world events, as much talk...
  6. Vexus

    Mission System / PvE Elements

    My only contention with missions is that it wasn't really part of the initial framework for the game. It can be added, for sure, but was never really part of the thought-out experience. The presence of the SSC for example basically suggests that players are in charge of experiencing the game...
  7. Vexus

    asking for help on finding a ship builder

    https://forum.starbasegame.com/threads/ea-update-10-august-2021-early-access-build-544.2271/ Seems like it may be dev-made, then.
  8. Vexus

    heat problem

    I noticed there is a bug with generator heat sometimes. They get the wrong amount of tokens. I'm not sure what causes it; maybe passing them across other generators when placing, might add some "ghost tokens" for heat. Relogging fully seems to correct the issue and yield the correct heat amount...
  9. Vexus

    We need tow and reassembly tickets -ASAP- YESTERDAY.

    Yeah I do; I play what is currently available. Whatever is available is the gameplay I have. I cannot play intended gameplay that does not exist. I can only play actualized gameplay. Your issue comes from the word "expecting" in your second quoted sentence. There was a lot of news and so on...
  10. Vexus

    Make the Warp Core great again!

    Not on topic, but this is completely wrong. Casual players consume the universe, but the life of it is made by the hardcore players. All the player ship shops and more were due to the hardcore players. All the bought ships, due to the hardcore players. All the alloys in the auction house right...
  11. Vexus

    Own Station Name Signal Display

    There's a setting for speed at which stations become visible. Set to 0 to see all stations all the time. Check Transponders options under settings.
  12. Vexus

    Warp trace

    The safe zone will never go away; players will be able to mine it forever. This covers the new player and veteran who doesn't want to risk anything as well. The thing with miners who are not shot is the demand for resources eventually drops approaching zero the "safer" the game is. You only...
  13. Vexus

    Make the Warp Core great again!

    I think this idea has some promise, giving a good money-sink into the game which is badly needed. 1. First, I would require it to use the navigation logger that currently exists; get more use out of that game mechanic. 2. It should only be able to travel at like 1000m/s (~8x faster than current...
  14. Vexus

    More visibility range for safe zone bubble graphics

    The safe zone bubble graphics are great. I really enjoy seeing them and it gives the universe a good feel of something solid. However, I think it does need a further visibility range. I envision a green-dot grid visible from ~1000m away that gives way to the current graphic as the player gets...
  15. Vexus

    building in space almost impossible.

    You may have the same keybindings for releasing an object and some other action like rotation. I experienced this problem when I bound "pick up" to the same key as something else. I forget what it was. But objects would spin every time I released something. Double check your keybinds.
  16. Vexus

    We need tow and reassembly tickets -ASAP- YESTERDAY.

    Everyone is in the same boat regarding heat mechanics. You want special treatment. Game is about player effort meaning something in the game universe; not getting free tows and tickets and so on. This is a sandbox; you now have a problem to solve. How you solve it reflects on you as a gamer. If...
  17. Vexus

    Warp trace

    I prefer keyboard myself. There is a mouse control mode. It's not perfect but it does work; check out the keybind in the settings.
  18. Vexus

    I just want to pew pew

    It's likely the battles and so on you're thinking of will develop slowly over time now with the new update. There should be a "pew pew" option, not in the form of an arena, but just joining Empire or Kingdom faction and going at your opposing faction in some semi-remote area populated with...
  19. Vexus

    Game feels livable now with this new update!

    Thanks devs! The game feels livable, with lots to do and options for interacting with most everything in the game. This is a good update! It looks like a ton of hard work, too. I look forward to whatever renewed focus you guys bring when you're inspired again. Starbase is truly an amazing...
  20. Vexus

    Save everything and lose interest

    In a competitive game, voluntarily often is a necessity to remain competitive. Pro FPS players might not have to invest an hour per day in Aimlab training their aim, but if they don't, someone else is, and they will lose. So even though there are ships to buy, you're heavily incentivized to...
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