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  1. Vexus

    Hype thread!

    I'm hyped that in 2 days we're 8 months closer to being able to play this game since when this thread was created! Yeeaa,...hhhh..... hmm... ye.... yeah!... excite! MMM! Oh yeah! Hell yeah! 8 months closer! HELL YEAH! LET'S GO! ALMOST THERE!
  2. Vexus

    Users Can Still Delete Entire Threads

    I contacted the respective forum mods/CMs about this a few weeks ago and it looks like it is still an issue. Users are able to delete entire threads. This means posts that devs have responded to can be deleted entirely by the OP. This is not good for this forum, as people search it for posts...
  3. Vexus

    Possible Griefing Mechanic

    Mods cannot effectively deal with the large volume of an MMO playerbase and the 'griefing' that M1 Abrams is talking about. To suggest that this should be the solution is to ignore the underlying issue; the game design of safe zones. The solution is not about removing safe zones either, but...
  4. Vexus

    Content?

    Yeah... it is tricky, but that is the goal. Balance to a degree. I say this with a clarification; balance does not mean no one wins or rules for a time. Balance means that one side might win, but some other side is able to recover, rebuild and rally and push back and make a rebellion. We're not...
  5. Vexus

    Content?

    True, some people like to mindlessly grind stuff (Path of Exile is a good example); I think mining will be the fix for that to some small degree. I used to know a guy who loved WoW just to log in and do the few daily quests he had and then log off. Like that was his thing. In the end, it will be...
  6. Vexus

    Content?

    In a typical MMO, you get a quest to go kill 10 things. "Content." In Starbase, you could get a 'job' to bring a load of Bastium to the Empire's warpgate construction project or new station that they are building. That material will then go directly into the construction of a project many...
  7. Vexus

    Saltberia "Prison"

    Although I mostly agree with what you're saying in the bulk of your post, these two points were funny and slightly contradictory. Saltberia likely being a moon extremely far away, there's no other way except being magically teleported there - if "you're caught" of course. There is something to...
  8. Vexus

    Space Drag?

    I like that answer @Burnside . I wanted to look up some plane speeds from some of those games and it's hard to find, but I came across this which is fairly detailed regarding plane stats for Combat Flight Simulator 3: http://www.combatsim.com/memb123/htm/2002/09/cfs3p1/ Speeds ranged from...
  9. Vexus

    Saltberia "Prison"

    The interesting part about something being illegal is that whomever possesses the superior application of force is the arbiter of what is illegal or not. However, if someone can throw you in "Saltberia" because you pirated/stole from someone, but you cannot in turn throw another person in...
  10. Vexus

    Space Drag?

    These are two very different answers but... ok. I was going to try one more time to put into perspective the lag and warping effect caused by an average latency of 100ms and speeds of 200-300m/s but I'll pass. There is a reason vehicles in multiplayer games go slow, and if you don't get why...
  11. Vexus

    Saltberia "Prison"

    Insurance fraud: Player abusing a poor game mechanic to their benefit - so send them to prison, even though the whole reason the game mechanic is able to be abused is because the devs allowed it in the first place. Very unfortunate. Mild griefing: Player team-killing or self-sabotaging within...
  12. Vexus

    Space Drag?

    Nowhere did you say this, which is why I had to come up with a mid-range number to satisfy my analogies. Weapon projectiles fire at upwards of 1700m/s from what the devs have said and what the videos show (projectiles leave render in ~3 seconds, 5km render range, ~1700m/s projectile speed). Me...
  13. Vexus

    controversial release guessing thread

    I don't think Frozenbyte likes the idea of sitting on a title for a long time without releasing it like so many other companies. I don't think they want Starbase to get wrapped into the same frame as Star Citizen for example; always waiting to be released and never finished. So my guess is...
  14. Vexus

    Illegal goods and smuggling

    I highly doubt there will be anything 'illegal' in game that would warrant players to seek out these things. Then again, a lot of MMOs have buffs, and maybe some sort of robot-buff consumable (as much as I think consumables are kinda bad) could be introduced. Robot performance-enhancing drugs as...
  15. Vexus

    Space Drag?

    Hmm. Much like the lack of realistic radar, the reason we have space drag in Starbase is the speed of light - in reality. Computers can only process so fast, and an update from one computer to another takes a really, really long time relative to the data that needs to be sent. The speed of...
  16. Vexus

    Space Drag?

    Good to know. It was more for an example of how there's plenty of room to grow.
  17. Vexus

    Space Drag?

    If you hate space drag, blame the speed of light, not the game. Similar to other games' speed models, the 150m/s cap is the upper limit of a power/weight curve. I don't think any ship will ever hit 150m/s speed - this would require zero weight and full power. Instead, ships will find a place to...
  18. Vexus

    Saltberia "Prison"

    I think the main function of the system is that there needs to be something to deal with friendly fire and so on within the Empire and Kingdom factions. I don't see it being used in the wild - which is basically 'lawless' territory. In other words, if an Empire player shoots and kills another...
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