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  1. Mutleyx

    Starbase Progress Notes: Week 13 (2021)

    No mention of the "ship shop rework" that was announced a few weeks back - is that still in progress?
  2. Mutleyx

    Starbase Progress Notes: Week 12 (2021)

    Very pleasing to see all the Company supporting work happening! Thanks FB, looking forward to testing all that out!
  3. Mutleyx

    Update 25.3.2021 (Alpha 396)

    Nice patch, lots of new toys, thanks FB!
  4. Mutleyx

    Starbase Progress Notes: Week 11 (2021)

    "The tech behind Cargo Lock Beams and Cargo Frames has been refactored, improving multiplayer functionality" All changes that improve multiplayer functionality get a double thumbs up from me! (y):cool:(y)
  5. Mutleyx

    (\i/) Vintage Incorporated

    Added wiki page.
  6. Mutleyx

    Starbase Progress Notes: Week 10 (2021)

    I'm a little confused that there is no mention of the ship-shop submission changes that were said to be coming?
  7. Mutleyx

    Starbase Progress Notes: Week 10 (2021)

    I have a printing ship that currently has 36 fuel chambers and 108 generators.... be interesting to see if these can adequately be replaced by a large gen or two...
  8. Mutleyx

    Update 10.3.2021 (Alpha 383)

    Thanks for getting all our player ship updates in! I count 5 of mine in that list XD
  9. Mutleyx

    Starbase Progress Notes: Week 9 (2021)

    New button designs look nice. Safety button is a great idea! Ship self-destruct anyone? XD
  10. Mutleyx

    Notification About Next Patch: Balance update

    In my testing last night, seems there is some power use scaling going on now. I'm not sure how much by, it feels like there might be a flat cost for the thruster being active and then some extra based on thrust demand. Certainly one of my ships that has broken in this patch works at low...
  11. Mutleyx

    Update 3.3.2021 (Alpha 376)

    Yay, thrusters nerfs! Oh... wait...
  12. Mutleyx

    Notification About Next Patch: Balance update

    Would still like to see thruster resource use scale with amount of thrust requested - so that a thruster firing at 10% only uses 10% fuel - is this planned at all?
  13. Mutleyx

    Starbase Progress Notes: Week 8 (2021)

    "Design for new Company ship UI is underway: rank access, personal access and team access has been worked on Station and Ship Manager UIs have been worked on" Hyped for these!
  14. Mutleyx

    Update 25.2.2021 (Alpha 364)

    I really need to get back in the SSC! :D
  15. Mutleyx

    Starbase Progress Notes: Week 7 (2021)

    "Design on large generator has started (more powerful and efficient generator for larger ships)" /drool MOAR POWER! \o/
  16. Mutleyx

    Update 17.2.2021 (Alpha 357)

    So excited to see new ship shops being added - so sad it does not include Vintage shop! :LOL:
  17. Mutleyx

    Update 11.2.2021 (Alpha 353)

    New toys! OMG I love Thursdays! Thanks FB!
  18. Mutleyx

    Notification About Upcoming Patch: Major balance update on thruster resource consumption and rail cannon power usage

    Urgh... It would be really cool if these changes were also offset by scaling the resource usage by activity - so that if a thruster is only at 20% thrust, it only consumes 20% resource. It is quite common for the FCU to be firing all thrusters at once to balance the ship, and having them all...
  19. Mutleyx

    Starbase Progress Notes: Week 5 (2021)

    Scaling safe zones sizes sounds very interesting! Makes sense that just a station foundation would only have a small safe parking area.
  20. Mutleyx

    Update 4.2.2021 (Alpha 344)

    "Small 3D Printer added to Ship Designer, Interior Designer and marketplace" I've been so looking forward to this! I just hope it works better than the last printer did for me! :D
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