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  1. Other games of the genre. What would you like to be borrowed, or not.

    From SE: The capability to build VTOL with stuff like hinges and stuff like hyperdrive for long range travel and a rotor for building something like the turntable, but for building turning mechanisms.
  2. Any ideas for fighter shapes?

    may I ask what programm that is, because i wanna get into designing before full release
  3. Any ideas for fighter shapes?

    How bout somethin like the F4D Skyray?
  4. Round Hull

    There is no actual curved plating and as far as I know (which is little) there isnt going to be any
  5. ISAN v2.0 Beta: Open source navigation / coordinate system

    Wow. What an amazing step to make the best current GPS System open source. I hope the collective will stay this way even after full release, doing good work for the community
  6. XenoCow's Starbase Videos

    I like Bob, he kind of reminds me off No. 5 from the movie short circuit.
  7. XenoCow's Starbase Videos

    Why did I see that coming
  8. Hard limit on speed

    You were right: I am not that experienced in the industry, but somewhere you have to bite into a sour apple. Either you double check if something was inbetween your last and current position or you have to increase the tickrate. You either have option A or option B. Its up to the devs to decide...
  9. Mounted weaponry spread

    In real life weapons arent perfectly accurate all the times, but if your weapon has an effective range of 2km, then you should be able to hit your target roughly where you want it to at this range. In the Starbase wiki the mounted weaponry are classified by fire rate, bullet velocity, ammunition...
  10. Network?

    There is something like a print(x) command. Though it is soly restricted to radio transmitters, who at the current point in time can only be mounted to stations (Tho I am not certain if it has changed already). Radio transmitters can send out a message, which can be received if a navigation...
  11. Hard limit on speed

    I understand your opinion and I agree, that not every ship should be able to go the real life equivalent of mach 1. Though I think it should be possible. And to the problem you just tried to explain. Every object has a current position. Your problem could be solved by a short amount of code...
  12. Greetings from Canada

    Nice cat and welcome to the community
  13. Network?

    You can: With text panels
  14. Network?

    Maybe you can go read more in the YOLOL subsection of this forum. Lots of interesting things and you probably understand more there than I do:LOL:
  15. Hype thread!

    I am just being hyped for the game in general. I wanna play it so bad
  16. Network?

    I dont think that is in the realm of possibilities within YOLOL code, though I would like to see some sort of in game comms
  17. Stealth Tech?

    As far as I know you can already have "camouflage". You just have to paint your ship appropiately (generally a very dark blue, not black, with maybe some gray, if you want to hide in the asteroid field
  18. Hi everyone!

    Hello nice to meet you. Nice cat. Long hairs do take a lot of care
  19. A system similar to the weapon system of From the Depths

    the guns are modular, its just unknown to what degree
  20. Orbital Bombardment

    Well yes but as of rn there no actual physical planets, the planet eos is a gas giant
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