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  1. DrunkRussianBear

    Owning more than 1 whole block?

    Last I checked you can own several sections of stations as a group, which could in theory allow for a monopoly on station ground space.
  2. DrunkRussianBear

    Wings or no wings

    Could act as pretty effective spaced armour.
  3. DrunkRussianBear

    Station rules of engagement

    That sounds absolutely amazing! I'd love to see all the resistance movements to occupation and such could be amazingly fun gameplay.
  4. DrunkRussianBear

    My Ship Data Screen

    Thats actually pretty damn good, good job keep at it.
  5. DrunkRussianBear

    Hello Space!

    Hello Hello! Welcome.
  6. DrunkRussianBear

    Station rules of engagement

    Great info!
  7. DrunkRussianBear

    What will your face look like, when the game releases?

    This was not the thread I was expecting.
  8. DrunkRussianBear

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    Yeah, I'm sure we'll get more details, they've shown station building so we'll see what else comes out.
  9. DrunkRussianBear

    Ship Classification Guide

    I'm having a feeling every faction will have different classifications and a true universal one will never be accepted.
  10. DrunkRussianBear

    Argentavian Federation | Achieve Prosperity

    I'm not sure if I should be scared or accepting.
  11. DrunkRussianBear

    Let's Make the Forum's Biggest Check-In Thread

    Oh I forgot we had moved this, was looking for it.
  12. DrunkRussianBear

    Time To Kill - My Biggest Starbase Concern

    If they can pull off the damage model correctly you'll have some fairly awesome battle damage post battle, you'll end up with scenarios where you'll be analysing warships and figuring out where ships were hit and still returned to base safely in order to correctly up-armour specific ship...
  13. DrunkRussianBear

    The Industrial side of Starbase

    I feel like fully automated would be hard due to the individual riveting of parts.
  14. DrunkRussianBear

    About ship's moving parts

    I'm imagining some auto-dock systems, cranes etc.
  15. DrunkRussianBear

    The Industrial side of Starbase

    I do personally await massive shipyards and automated production.
  16. DrunkRussianBear

    Salt here - o7

    Ello!
  17. DrunkRussianBear

    [Poll] What Kind of Player Are You?

    I'm a bit of an economist.
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